Search found 4 matches
- Wed Jan 06, 2016 8:36 pm
- Forum: Support and Development
- Topic: [SOLVED] Love as a dependancy or require 'love2d'?
- Replies: 9
- Views: 7072
Re: Love as a dependancy or require 'love2d'?
Woah. Much love to you all. Thank you! It will be a day before I can try this out, but I wanted to thank you both for your help and for trying this out.
- Wed Jan 06, 2016 4:51 pm
- Forum: Support and Development
- Topic: [SOLVED] Love as a dependancy or require 'love2d'?
- Replies: 9
- Views: 7072
[SOLVED] Love as a dependancy or require 'love2d'?
I'm trying to use love2d as an optional dependency in a project that is not a game. Love requires that I put all of my dependencies inside of it (which is a major pain) and run my application from `main.lua`. This is not what I want, but I can most likely make it work. Ideally, I'd like to `require ...
- Thu Sep 03, 2015 9:13 pm
- Forum: General
- Topic: Deprecated Features and the Wiki
- Replies: 24
- Views: 8906
Re: Deprecated Features and the Wiki
Love the discussion. I hate to have a strong opinion here because I don't know enough to start throwing those out. I do like the "change the color of deprecated features slightly" option, only because it seems really simple to do and it's therefore more likely to happen. :) Ideally, a filt...
- Wed Sep 02, 2015 2:32 pm
- Forum: General
- Topic: Deprecated Features and the Wiki
- Replies: 24
- Views: 8906
Deprecated Features and the Wiki
Hello Everyone[1], I've been using Love2D in a prototype. I find the documentation, that is to say "the wiki", to be about average for a project of this type, IMHO. I don't think that I have the insights to edit anything, however I do have one observation / suggestion. I find myself lookin...