Search found 23 matches
- Tue Nov 24, 2020 11:44 am
- Forum: Games and Creations
- Topic: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
- Replies: 15
- Views: 23668
Re: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
Very nice and polished game! I tried the version on itch on Linux and so far no issue. I will also buy the Android version to support you. And I agree. You should increase the price a bit
- Mon Jan 08, 2018 6:43 pm
- Forum: Support and Development
- Topic: Concerning Source Obfuscation
- Replies: 4
- Views: 5005
Re: Concerning Source Obfuscation
I think the solution for your problem is to have two versions of your game: 1) the full game containing all assets and code and 2) a demo version only containing the assets/maps/code that should be available You could organize your code into different subfolders of your project and then only include...
- Mon Dec 18, 2017 8:42 pm
- Forum: Support and Development
- Topic: Lua access parent scope var with same name as in local scope ?
- Replies: 11
- Views: 7115
Re: Lua access parent scope var with same name as in local scope ?
I don't want to discourage your idea of doing OO with inheritance and so forth but maybe read a little about composition over inheritance and prototype based programming . Lua is in my opinion a natural fit for these paradigms. I would also advise against using an OO library and instead starting jus...
- Fri Dec 01, 2017 7:50 pm
- Forum: Support and Development
- Topic: Mouse lags on low (medium) fps
- Replies: 7
- Views: 5173
Re: Mouse lags on low (medium) fps
Ok I have some last thoughts, then I'm out of knowledge here :) 1) I wouldn't bet on the whole recording and comparing cursors.. maybe OBS has it's own lag.. 2) I read some things about love again and it seems my last comment about update wasn't correct. I still advise you to put your input into upd...
- Fri Dec 01, 2017 6:55 pm
- Forum: Support and Development
- Topic: Mouse lags on low (medium) fps
- Replies: 7
- Views: 5173
Re: Mouse lags on low (medium) fps
Ah so you meant some kind of input lag. However I just realized that you use love.mouse.getPosition() in the love.draw() function but you should use it in love.update(). Now I am a bit rusty in love2d but usually the update function should be called at a minimum interval even if draw is slow.. (i th...
- Fri Dec 01, 2017 5:57 pm
- Forum: Support and Development
- Topic: Mouse lags on low (medium) fps
- Replies: 7
- Views: 5173
Re: Mouse lags on low (medium) fps
Have a look at love.mouse.setCursor and the other cursor related functions. My guess is that they use some OS mouse cursor magic and will be smoother (just a guess but give it a try).
- Fri Dec 01, 2017 1:06 pm
- Forum: Games and Creations
- Topic: Sokoban clone
- Replies: 13
- Views: 13956
Re: Sokoban clone
When you said it should react to music an idea popped up in my mind. How about let the user load it's own music (I usually prefer to hear my own music when doing puzzle style games). You could then make a (very) light pulse-like effect on the cubes forming your level. This is totally rough and I thi...
- Sat Nov 25, 2017 9:13 am
- Forum: Support and Development
- Topic: [SOLVED] How do you distribute your game for Linux?
- Replies: 4
- Views: 3919
Re: How do you distribute your game for Linux?
I recommend you to read this post: https://love2d.org/forums/viewtopic.php?f=3&t=83208&p=206951#p206951 , especially from my comment downwards. It can maybe guide you to a solution. However it is not an easy process to package love games for linux including the runtime! EDIT: I just reread t...
- Thu Nov 23, 2017 11:32 am
- Forum: Games and Creations
- Topic: Sokoban clone
- Replies: 13
- Views: 13956
Re: Sokoban clone
This looks so awesome! I really love the graphics style. Looks perfectly polished and slick.
Now it's time to add some sounds!
Another small thing: if you solve a level you should automatically select the next one in the level selection screen.
Now it's time to add some sounds!
Another small thing: if you solve a level you should automatically select the next one in the level selection screen.
- Mon Nov 06, 2017 12:42 pm
- Forum: Games and Creations
- Topic: Hexpress - a musical instrument for Android
- Replies: 7
- Views: 8380
Re: Hexpress - a musical instrument for Android
Although I'm not really using Löve this days I still lurk the forums because I don't know another place where you can find such wondrous creations!
Kudos! My 10 month old son also liked it very much
Kudos! My 10 month old son also liked it very much