Okay, so I've asked this question on the android forum a few months ago and I got no answer.
Is it possible and if so, how much time would it take to implement GPS location detection?
Search found 14 matches
- Wed Dec 30, 2015 7:09 pm
- Forum: Support and Development
- Topic: Android/iOS GPS?
- Replies: 1
- Views: 2442
- Tue Dec 22, 2015 4:27 pm
- Forum: General
- Topic: Convert 0.9.2 conf.lua files to 0.10.0
- Replies: 0
- Views: 2799
Convert 0.9.2 conf.lua files to 0.10.0
This is a simple fix for broken .love files made for 0.9.2. You might need to tweak your code a little bit if you used any of the changed functions (if there are any). Also, if you have windows, use cygwin (sed, zip and unzip). Anyway, you need to do this for each .love file: unzip YOUR_GAME.love -d...
- Sat Dec 19, 2015 7:51 pm
- Forum: General
- Topic: Offline LÖVE documentation for download
- Replies: 107
- Views: 737495
Re: Offline LÖVE documentation for download
Here's a fix for the style thing. First you need to get the stylesheet. Do that by opening the wiki online, opening your browser devtools (Ctrl+Shift+i on firefox), going to style editor(or smth like that), choosing load.php from the left menu and saving it as style.css in the docs/wiki/ folder. For...
- Sun Dec 06, 2015 11:23 am
- Forum: Support and Development
- Topic: Share a Shader!
- Replies: 328
- Views: 630533
Re: Share a Shader!
Here's a kingdom(the game)-like water reflection thingy:
Use the left and right arrows to move left and right.
Use the left and right arrows to move left and right.
- Fri Oct 16, 2015 1:05 pm
- Forum: General
- Topic: LÖVE on Discord - Real-time text & voice chat group
- Replies: 22
- Views: 17912
Re: LÖVE on Skype
Cool idea!
I'm ioan_dragomir91149. My avatar is a guy(me around 5 years ago) with a lizard on his face.
I'm ioan_dragomir91149. My avatar is a guy(me around 5 years ago) with a lizard on his face.
- Fri Oct 09, 2015 7:50 pm
- Forum: LÖVE-Android
- Topic: GPS?
- Replies: 0
- Views: 60739
GPS?
Is there a way to get a device's GPS data using LOVE-android?
I need this for a small project which will try to imitate the general pokemon GO idea, in case anybody can tell me an alternative that will work with this type of application.
Thanks in advance
I need this for a small project which will try to imitate the general pokemon GO idea, in case anybody can tell me an alternative that will work with this type of application.
Thanks in advance

- Sat Aug 15, 2015 5:36 pm
- Forum: Games and Creations
- Topic: The Blueprints Machine
- Replies: 52
- Views: 34311
Re: The Blueprints Machine
I know that, but can you make a github repo or something so that we can try out stuff with your (W.I.P.) game?nuno wrote:uhh.. its going to take a while, I just barely started! I might consider early accessFlattenedTesseract wrote:Cool project! Any Idea on when you're going to make it downloadable?
- Fri Aug 14, 2015 4:37 pm
- Forum: Games and Creations
- Topic: The Blueprints Machine
- Replies: 52
- Views: 34311
Re: The Blueprints Machine
Cool project! Any Idea on when you're going to make it downloadable?
- Mon Aug 10, 2015 7:42 am
- Forum: General
- Topic: LOVE users map
- Replies: 182
- Views: 135597
Re: LOVE users map
Bucharest, Romania
Cool project ;D
Cool project ;D
- Fri Jul 31, 2015 1:06 pm
- Forum: LÖVE-Android
- Topic: ads on android games maded with love2d
- Replies: 2
- Views: 65001
Re: ads on android games maded with love2d
I don't think there is a LÖVE (maybe not even lua) implementation of in-game ads. The thing is that the advertiser needs to make an ad specifically for each ad implementation (AFAIK), fact that would make advertisers targeting platforms like Unity just ignore LÖVE.
Might be wrong though
Might be wrong though