Search found 3 matches

by elizeumatheus
Fri Jul 24, 2015 5:38 am
Forum: General
Topic: love2d supports leapmotion?
Replies: 5
Views: 2217

Re: love2d supports leapmotion?

I am not 100% sure, but maybe there is the possibility of connecting to the leapmotion API using vanilla LÖVE using LuaJIT's FFI interface. Maybe. 'm doing this to make the bar movement, from what I understood of jit moon is that it has C functions already made that I can use, right? But would have...
by elizeumatheus
Fri Jul 24, 2015 5:24 am
Forum: General
Topic: love2d supports leapmotion?
Replies: 5
Views: 2217

Re: love2d supports leapmotion?

Hello everyone, I am a connoisseur of recent love2d, and was producing some stuff in it. Now I'm trying to make a popular game, the old pong. But I wanted to do something more, putting the leap motion functionality to it where when I made a move with my hand, the bar would move, making the movement...
by elizeumatheus
Thu Jul 23, 2015 2:53 am
Forum: General
Topic: love2d supports leapmotion?
Replies: 5
Views: 2217

love2d supports leapmotion?

Hello everyone, I am a connoisseur of recent love2d, and was producing some stuff in it. Now I'm trying to make a popular game, the old pong. But I wanted to do something more, putting the leap motion functionality to it where when I made a move with my hand, the bar would move, making the movement ...