Search found 2 matches
- Tue Jul 14, 2015 11:40 pm
- Forum: Support and Development
- Topic: Advice on a Rhythm Game
- Replies: 4
- Views: 3398
Re: Advice on a Rhythm Game
Great, thanks guys. @Linkpy, yeah that XML timestamp was just an example, I realized as I was typing that out that it didn't make any sense that way. As for the GUI I'm trying out loveframes because this game is probably going to be pretty UI heavy (especially a song browser). You're right about an ...
- Tue Jul 14, 2015 4:02 pm
- Forum: Support and Development
- Topic: Advice on a Rhythm Game
- Replies: 4
- Views: 3398
Advice on a Rhythm Game
Hi, I don't needs support as much as I'd like some advice on the best way to achieve a rhythm game I'm working on. My plan is to make a clone of a rhythm game called Final Fantasy: Thetarhythm (you can see some gameplay here ) similar to how osu is a clone of Elite Beat Agents and Phase Shift is a c...