Search found 2 matches

by mirrornoir
Tue Jul 14, 2015 11:40 pm
Forum: Support and Development
Topic: Advice on a Rhythm Game
Replies: 4
Views: 3398

Re: Advice on a Rhythm Game

Great, thanks guys. @Linkpy, yeah that XML timestamp was just an example, I realized as I was typing that out that it didn't make any sense that way. As for the GUI I'm trying out loveframes because this game is probably going to be pretty UI heavy (especially a song browser). You're right about an ...
by mirrornoir
Tue Jul 14, 2015 4:02 pm
Forum: Support and Development
Topic: Advice on a Rhythm Game
Replies: 4
Views: 3398

Advice on a Rhythm Game

Hi, I don't needs support as much as I'd like some advice on the best way to achieve a rhythm game I'm working on. My plan is to make a clone of a rhythm game called Final Fantasy: Thetarhythm (you can see some gameplay here ) similar to how osu is a clone of Elite Beat Agents and Phase Shift is a c...