Search found 52 matches
- Fri Apr 15, 2016 12:13 am
- Forum: General
- Topic: Should I take the time to fully learn lua?
- Replies: 4
- Views: 3346
Re: Should I take the time to fully learn lua?
I think that depends on what type of person you are and what you personally prefer. In my opinion I think it's better to learn a decent amount and then go in. For example, I jumped into Löve before learning a lot of essential things, like table indexing, "object orientation", etc. so you s...
- Tue Apr 12, 2016 1:04 am
- Forum: Support and Development
- Topic: love2d thinks the number "3" is a bool
- Replies: 9
- Views: 7864
Re: love2d thinks the number "3" is a bool
That does generates a boolean
Is the exact same thing as
Code: Select all
v[2] = v[3] == 2
Code: Select all
if v[3] == 2 then
v[2] = true
end
- Tue Apr 12, 2016 12:17 am
- Forum: General
- Topic: Löve decides to break the game upon compiling?
- Replies: 7
- Views: 6947
Re: Löve decides to break the game upon compiling?
Worked for me too. Guess I fixed it on accident?HugoBDesigner wrote: EDIT: I just ran the file a second time and it worked perfectly, so this is even more confusing...
EDIT: I made no edits but it only works outside of the project folder. I think this might be just a my system thing
- Mon Apr 11, 2016 9:54 pm
- Forum: General
- Topic: Löve decides to break the game upon compiling?
- Replies: 7
- Views: 6947
Löve decides to break the game upon compiling?
I've been testing out some tools for love2d and I started using a STI. I got the map working and everything but it only seems to work inside Atom but when I turn it into a .love the game suddenly becomes un playable and just gives a black screen. This is what it's supposed to do YOUR MOUSE WILL LOCK...
- Sat Dec 26, 2015 2:44 am
- Forum: Support and Development
- Topic: iOS development issues/questions
- Replies: 1
- Views: 1765
iOS development issues/questions
I have a few questions about developing for iOS devices in love2d. 1. Is it even possible at the moment to publish apps on the app store? I keep on hearing no because of Apple's no JIT policy 2. I got the no game working on my phone. Now how would I get around to putting my own game into the phone? ...
- Sun Dec 20, 2015 2:36 am
- Forum: Support and Development
- Topic: [SOLVED] Help setting up anim8 with platformer
- Replies: 2
- Views: 2118
Re: Help setting up anim8 with platformer
I fixed both problems you were talking about :). You had everything right but it was only a syntax issue (is that what it's called? I don't help people often...) The changes are in this pull request and there's a .love below P.S I had to enable unlimited double jumps because the way the map is set o...
- Sat Dec 19, 2015 11:58 pm
- Forum: Support and Development
- Topic: Lag lag lag. No idea why framerate is dipping so low
- Replies: 2
- Views: 1947
Lag lag lag. No idea why framerate is dipping so low
Something I'm doing is causing very low frame rates to happen. I'm almost entirely sure it's being caused by for y=1, #currentMap do for x=1, #currentMap[y] do if currentMap[y][x] == 1 then walls[#walls+1] = wall(x*10, y*64) end end end for i, wall in pairs(walls) do wall:draw() end in love.draw() b...
- Mon Dec 07, 2015 2:14 am
- Forum: Support and Development
- Topic: Classes and spawning and things of the sort
- Replies: 3
- Views: 2338
Re: Classes and spawning and things of the sort
-- HEART --------------------------------------------------------------------------------- -- Create an Object -- Class = require("middleclass") Heart = Class("Heart") function Heart:initialize(x, y) self.x = x or 0 self.y = y or 0 self.width = 16 self.height = 16 return self en...
- Mon Dec 07, 2015 1:53 am
- Forum: Support and Development
- Topic: How i can cet the system volume with löve
- Replies: 5
- Views: 2694
Re: How i can cet the system volume with löve
I don't think that's possible with Love2d. It would have to be very specific for each OS. But maybe I'm wrong
- Sun Dec 06, 2015 2:45 pm
- Forum: Support and Development
- Topic: Classes and spawning and things of the sort
- Replies: 3
- Views: 2338
Classes and spawning and things of the sort
Ok, I really don't think I'm quite getting the concept of spawning enemies or pickups or drops. Because all of the ways I have tried it so far, it either can't spawn more than one at a time or can't spawn anything at all. Can someone help me with this please? I added a .love file to show what I'm ta...