LoL, i made this post and forgot to post the lib, posting.
hahahaha
Search found 7 matches
- Thu Jan 21, 2016 2:43 am
- Forum: Libraries and Tools
- Topic: [Library] Kuey Encoding/Decoding
- Replies: 3
- Views: 4767
- Thu Jan 21, 2016 2:02 am
- Forum: Libraries and Tools
- Topic: [Library] Kuey Encoding/Decoding
- Replies: 3
- Views: 4767
[Library] Kuey Encoding/Decoding
I made this small module for fun, and decided to post here. I don't know the algorithm, but works, haha. Example: Kuey = require("Kuey") local Encoded = Kuey.encode("Love is life!", "love2d") -- Encode the string with "love2d" as key print(Encoded) -- Show the...
- Mon Nov 09, 2015 6:12 pm
- Forum: Support and Development
- Topic: Simple test problem
- Replies: 2
- Views: 1625
Simple test problem
I made a simple spritebatch draw test and it is stopping windows(7) Window manager everytime i run.
What is wrong?
The test:
What is wrong?
The test:
- Fri Jul 10, 2015 3:59 am
- Forum: Support and Development
- Topic: [SOLVED]Draw order affecting speed
- Replies: 10
- Views: 7228
Re: Draw order affecting speed
I'm drawing images, now with spritebatch. But i'm doing something wrong, what is? Here, still 6 fps :s Mate, We're running at 60 over here! I think there might be a problem over your side ... oO With the https://love2d.org/wiki/Tutorial:Efficient_Tile-based_Scrolling , my fps over 60 too. I'm reall...
- Thu Jul 09, 2015 10:53 pm
- Forum: Support and Development
- Topic: [SOLVED]Draw order affecting speed
- Replies: 10
- Views: 7228
Re: Draw order affecting speed
I'm drawing images, now with spritebatch.
But i'm doing something wrong, what is?
Here, still 6 fps :s
But i'm doing something wrong, what is?
Here, still 6 fps :s
- Tue Jul 07, 2015 9:48 am
- Forum: Support and Development
- Topic: [SOLVED]Draw order affecting speed
- Replies: 10
- Views: 7228
Re: Draw order affecting speed
Thank you both, i will read about spritebatch.
Love2d is beautiful :p
Love2d is beautiful :p
- Tue Jul 07, 2015 3:18 am
- Forum: Support and Development
- Topic: [SOLVED]Draw order affecting speed
- Replies: 10
- Views: 7228
[SOLVED]Draw order affecting speed
First of all, sorry my bad english, i'm from Brazil...
Well, my problem is:
when i draw multiple images with a loop(like from zero to 600), my game still slow, the character moves slow.
Are there some solution for it?
See the video(very low quality)
Well, my problem is:
when i draw multiple images with a loop(like from zero to 600), my game still slow, the character moves slow.
Are there some solution for it?
See the video(very low quality)