Search found 132 matches
- Mon May 08, 2017 8:57 pm
- Forum: Support and Development
- Topic: Microphone Support
- Replies: 5
- Views: 4509
Microphone Support
I need some help with microphone support. I checked the forums and I discovered that it seems that there was a Lua library made to implement this, which was later committed to the core build. Unfortunately I couldn't find much documentation on how to use this input system. Any help would greatly app...
- Mon Apr 10, 2017 1:57 am
- Forum: Support and Development
- Topic: Help with probably basic movement controls
- Replies: 2
- Views: 3153
Re: Help with probably basic movement controls
Thank you for the help. I probably should comment my code better but you pretty much got the general idea.
- Sun Apr 09, 2017 11:18 pm
- Forum: Support and Development
- Topic: Help with probably basic movement controls
- Replies: 2
- Views: 3153
Help with probably basic movement controls
Okay so I'm working on a game where the player is able to pilot a ship. Pretty straightforward right? But now I'm working on the movement controls and for some reason something is going wrong with the code and I have no idea why. I've now spent an hour trying to figure it out but I can't find the pr...
- Wed Mar 22, 2017 10:18 pm
- Forum: Support and Development
- Topic: Large Meta-Table Serialization
- Replies: 4
- Views: 4067
Re: Large Meta-Table Serialization
I'm not sure I was using the right terminology when I said meta tables but in any case, what I meant was something like this
Code: Select all
table1 = {field1 = 2, field2 = 1}
- Wed Mar 22, 2017 12:39 am
- Forum: Support and Development
- Topic: Large Meta-Table Serialization
- Replies: 4
- Views: 4067
Large Meta-Table Serialization
So I'm making a game that requires a fairly sizeable meta table to store game information in this meta table has arrays in it which also have more meta tables and integers etc. My question is how to serialize this. I've tried googling and searching the forums but it seems that most serialization lib...
- Tue Dec 20, 2016 2:15 am
- Forum: General
- Topic: Game Promotion
- Replies: 2
- Views: 2556
Game Promotion
I apologize if this is in the wrong forum, but I am just wondering if anyone has tips for promoting games. I am beginning high school now and am hoping to do game dev as a career when I am older. I've released a couple games but the most downloads I've ever gotten is 70. Any tips are helpful but I'm...
- Tue Dec 20, 2016 2:11 am
- Forum: General
- Topic: What code editor do you use ?
- Replies: 195
- Views: 318242
Re: What code editor do you use ?
My favorite text editor is Atom. It's open source, it is extremely customizable and can do pretty much everything that Sublime can.
- Wed Dec 14, 2016 1:58 am
- Forum: Games and Creations
- Topic: Power Pong (Updated)
- Replies: 6
- Views: 5572
Re: Power Pong (Updated)
I just uploaded another version that includes particle effects for when you hit the power ups
- Sun Dec 11, 2016 11:11 pm
- Forum: Games and Creations
- Topic: My very first "playable?" thing
- Replies: 9
- Views: 5648
Re: My very first "playable?" thing
xNick1 wrote:Got it. ThanksCanadianGamer wrote:you should reset your menu and playing state variables when you switch between game statesxNick1 wrote:Updated version with a menu:
No problem.
- Sun Dec 11, 2016 5:22 pm
- Forum: Games and Creations
- Topic: Power Pong (Updated)
- Replies: 6
- Views: 5572
Re: Power Pong (Updated)
Hey guys!
Fixed a couple of things in this update.
First of all the hit-boxes for the power ups now work properly.
Second when you have the shielding power up a white line will appear between your paddle
and the wall.
Any other recommendations and/or criticism would be greatly appreciated.
Fixed a couple of things in this update.
First of all the hit-boxes for the power ups now work properly.
Second when you have the shielding power up a white line will appear between your paddle
and the wall.
Any other recommendations and/or criticism would be greatly appreciated.