Oh,here I saw "求精华".Haha,I'm from china too.
楼主混贴吧的啊,还求精华。。。
Search found 12 matches
- Mon Jul 06, 2015 2:03 pm
- Forum: Games and Creations
- Topic: [full game](mark!)(求精华)AirFight Of Doodle V1.0
- Replies: 8
- Views: 20578
- Sun Jun 28, 2015 4:25 pm
- Forum: Games and Creations
- Topic: Flappy Bird DELUXE
- Replies: 7
- Views: 8648
Re: Flappy Bird DELUXE
A good game!I will download it and learn!Thanks!
- Sun Jun 28, 2015 4:21 pm
- Forum: Libraries and Tools
- Topic: fluid simulation
- Replies: 5
- Views: 3943
Re: fluid simulation
A good tutorial.Thanks!
- Sun Jun 28, 2015 4:10 pm
- Forum: Games and Creations
- Topic: Dim Jump - My fun little game
- Replies: 15
- Views: 11717
Re: Dim Jump - My fun little game
Let me see, It's a funny game and a game which make you want to hit the keyboard. I tried my best to level 6 and can't hold on any more.Which level you played in?
- Fri Jun 26, 2015 6:48 am
- Forum: Games and Creations
- Topic: Jovian Gasbags! [Updated]
- Replies: 2
- Views: 2011
Re: Jovian Gasbags!
I played and I felt it's diffcult to play. I lost the three lives seconds later. By the way , when I lost all of the lives,the window was destoryed suddenly and no explanation.
- Thu Jun 25, 2015 8:37 am
- Forum: General
- Topic: How can I debug love?
- Replies: 7
- Views: 4779
Re: How can I debug love?
Thanks, Save me a lot of time.zorg wrote:I have a .bat file in love's directory
write a bat file like this: love.exe %cd%
- Wed Jun 24, 2015 12:27 pm
- Forum: General
- Topic: An error about anim8.
- Replies: 4
- Views: 2493
Re: An error about anim8.
Without seeing your code, it is impossible to know what the problem is. This my code: function LoadTileMap(levelFile) map = loader.load(levelFile) gravity = 1000 FindSolidTiles(map) for i, obj in pairs(map("Characters").objects) do if obj.type == "player" then PlayerSpawn(obj.x,...
- Wed Jun 24, 2015 9:22 am
- Forum: General
- Topic: An error about anim8.
- Replies: 4
- Views: 2493
An error about anim8.
There is a error when I use the anim8 library. anim8.lua:146:The value[Quad] should be a number I load the map by the ATL(Advanced-Tiled-Loader-master) library which stoped update 3 years ago. I used the new version tiled map editor 0.12 and love 0.9.2. It's maybe a problem that because the ATL didn...
- Wed Jun 24, 2015 9:05 am
- Forum: General
- Topic: How can I debug love?
- Replies: 7
- Views: 4779
Re: How can I debug love?
2 and 3 can be combined by dragging your game folder onto 'love2d.exe' There is the 'strict.lua' library (don't think it's a part of Love2D) that raises an error when you use unreferenced global variables. But in general debugging Lua is not the same as with static languages. PS. There are probably...
- Wed Jun 24, 2015 7:47 am
- Forum: General
- Topic: How can I debug love?
- Replies: 7
- Views: 4779
How can I debug love?
As a new lover, I wirte love code like this: 1. Write a lua file 2. Zip it to xxx.zip 3.Rename it to xxx.love 4.If I have error in it, love's window will show it. Then I have to go back to the first step to modify the lua file, It's too much trouble. So I want to know if there is a solution to debug...