Search found 3 matches
- Wed Jun 03, 2015 10:28 pm
- Forum: Support and Development
- Topic: [Help] hump.timer executing functions without waiting
- Replies: 6
- Views: 3730
Re: [Help] hump.timer executing functions without waiting
I've been trying to fix the issue but with no success and I can't find more HUMP.timer examples on the web.
- Sun May 31, 2015 4:19 am
- Forum: Support and Development
- Topic: [Help] hump.timer executing functions without waiting
- Replies: 6
- Views: 3730
Re: [Help] hump.timer executing functions without waiting
Also your issue is that your adding a function to the timer every frame. Your goal is to do that once. So since you are adding most likely 60 functions to the timer a second it is causing the lives to run out in succesion. So as soon as you lose one you would most likely lose them all. I was readin...
- Thu May 28, 2015 12:57 am
- Forum: Support and Development
- Topic: [Help] hump.timer executing functions without waiting
- Replies: 6
- Views: 3730
[Help] hump.timer executing functions without waiting
Hey, good day! I just registered today, but I've been fiddling around with LÖVE and Lua this past week because I wanted to deliver an assignment using LÖVE, but I just found a dead end today. A little background: In a nutshell, I'm making a mini game for two players where P1 uses "Z" and P...