Search found 4 matches
- Tue Jul 07, 2015 10:51 pm
- Forum: Support and Development
- Topic: [Solved] Resizing Rendered Area
- Replies: 3
- Views: 1673
Re: Resizing Rendered Area
Thanks you guys! That did the trick Not sure how I missed it on the wiki.
- Tue Jul 07, 2015 4:03 pm
- Forum: Support and Development
- Topic: [Solved] Resizing Rendered Area
- Replies: 3
- Views: 1673
[Solved] Resizing Rendered Area
Hello! Currently with my project I'm trying to go for an old-school DOS game look with small-pixel particles and whatnot. However, I want it to be authentic, and all of the sprites to be properly in-scale, meaning I actually want the game to render in an area like 320x240 and then scale up the size....
- Tue Apr 21, 2015 8:40 pm
- Forum: Support and Development
- Topic: [Solved] Friction and FPS troubles!
- Replies: 9
- Views: 4843
Re: Friction and FPS troubles!
Thanks everyone! I fixed the problem, runs perfectly now. It was indeed because I wasn't multiplying the actual friction by dt, so its movement depended on the framerate. I originally did divide friction by dt and use the player.damping variable, but found it to drop off too exponentially compared t...
- Tue Apr 21, 2015 8:35 am
- Forum: Support and Development
- Topic: [Solved] Friction and FPS troubles!
- Replies: 9
- Views: 4843
[Solved] Friction and FPS troubles!
Hello! I just started using Love2D a couple of weeks ago to dive into game programming and so far I'm loving it. However, I've run into a hiccup of sorts that just perplexes me. I've made a movement system where the player basically moves a rectangle side to side, and I've added some friction to mak...