Search found 4 matches

by MercatorK
Tue Jul 07, 2015 10:51 pm
Forum: Support and Development
Topic: [Solved] Resizing Rendered Area
Replies: 3
Views: 1673

Re: Resizing Rendered Area

Thanks you guys! That did the trick :awesome: Not sure how I missed it on the wiki.
by MercatorK
Tue Jul 07, 2015 4:03 pm
Forum: Support and Development
Topic: [Solved] Resizing Rendered Area
Replies: 3
Views: 1673

[Solved] Resizing Rendered Area

Hello! Currently with my project I'm trying to go for an old-school DOS game look with small-pixel particles and whatnot. However, I want it to be authentic, and all of the sprites to be properly in-scale, meaning I actually want the game to render in an area like 320x240 and then scale up the size....
by MercatorK
Tue Apr 21, 2015 8:40 pm
Forum: Support and Development
Topic: [Solved] Friction and FPS troubles!
Replies: 9
Views: 4843

Re: Friction and FPS troubles!

Thanks everyone! I fixed the problem, runs perfectly now. It was indeed because I wasn't multiplying the actual friction by dt, so its movement depended on the framerate. I originally did divide friction by dt and use the player.damping variable, but found it to drop off too exponentially compared t...
by MercatorK
Tue Apr 21, 2015 8:35 am
Forum: Support and Development
Topic: [Solved] Friction and FPS troubles!
Replies: 9
Views: 4843

[Solved] Friction and FPS troubles!

Hello! I just started using Love2D a couple of weeks ago to dive into game programming and so far I'm loving it. However, I've run into a hiccup of sorts that just perplexes me. I've made a movement system where the player basically moves a rectangle side to side, and I've added some friction to mak...