Search found 2 matches
- Fri Apr 10, 2015 9:11 pm
- Forum: Support and Development
- Topic: How do you create your own controller?
- Replies: 3
- Views: 1626
Re: How do you create your own controller?
Löve relies on SDL for things like these, so if you can make your Arduino be identified by SDL as a controller, you're good to go. Finding info about that might be easier, since SDL is more commonly used than Löve. I also know that, from within Löve's source code, it's possible to "hack" ...
- Tue Apr 07, 2015 5:43 pm
- Forum: Support and Development
- Topic: How do you create your own controller?
- Replies: 3
- Views: 1626
How do you create your own controller?
Hello everyone, First post so forgive me if the formatting isn't correct. I am making a game right now in which I am using an arduino and some floor sensors to act as the controller. I've got it working (kind of) using UDP send/receive packets from Processing ---> love2d. My issue here is that it do...