Search found 42 matches

by Mateus
Sat Jan 19, 2019 8:49 pm
Forum: Games and Creations
Topic: Slot machine game Multiplay81 v1.1
Replies: 2
Views: 6107

Re: Slot machine game Multiplay81 v1.1

I watched the game play video (haven't tried the game yet) and it looks really nice! One thing that struck me was how good the odds of winning are. It seemed that every time you spun you won. It didn't seem like gambling at all. As a player at a casino I would appreciate that but it would get dull ...
by Mateus
Fri Jan 18, 2019 4:48 pm
Forum: Games and Creations
Topic: Slot machine game Multiplay81 v1.1
Replies: 2
Views: 6107

Slot machine game Multiplay81 v1.1

If you like gamble like me, but do not want to risk money, you can check out this slot machine game made with LOVE. Code is a mess, but it works well, there shouldnt be no bugs. If theres someone interested in how it works, I can upload a new file with explanations. VIDEO: [youtube]https://www.youtu...
by Mateus
Sat Jan 12, 2019 8:22 pm
Forum: Support and Development
Topic: Array problem
Replies: 4
Views: 3670

Re: Array problem

I see ... if I understand your code correctly it probably is because you move the symbols y position by the value of GameSpeed and at some point reset this position by subtracting 5*GameSizeY which results in different stopped y positions if 5*GameSizeY is not an exact multiple of GameSpeed. You co...
by Mateus
Tue Jan 01, 2019 12:12 pm
Forum: Support and Development
Topic: Array problem
Replies: 4
Views: 3670

Re: Array problem

in the video, you can see the symbols are getting offset each spin. And thats the problem.
by Mateus
Sun Dec 30, 2018 9:46 pm
Forum: Support and Development
Topic: Array problem
Replies: 4
Views: 3670

Array problem

[youtube]https://www.youtube.com/watch?v=-RLx19QX2LI[/youtube] Does anyone know how to fix this issue? if Slider[3].stop ~= 1 then for k,v in ipairs(Slider[3]) do if v.y > -500 and v.y < 10 and spinTimer <= Slider[3].spinTime then Slider[3].lastID = k end if Slider[3][Slider[3].lastID].y <= 300-Game...
by Mateus
Tue Aug 21, 2018 12:37 pm
Forum: Games and Creations
Topic: Slot machine game
Replies: 2
Views: 3230

Re: Slot machine game

It's love2d.
Only for PC right now.
It's just a "when ure bored" project, and I though why not to show it. If ure interested in trying it yourself, I can post the files, but my code is so messy and so much mistakes I am shy.
by Mateus
Tue Aug 21, 2018 6:05 am
Forum: Games and Creations
Topic: Slot machine game
Replies: 2
Views: 3230

Slot machine game

I had problems with gambling.. Now I can play without actualy loosing. I did something for myself, hihi.. Some technical stuff: Symbols are not 100% random, depending on modifier setting, each symbol has a chance of appearing in a winning combination. Since this game has 81 lines, it means whenever ...
by Mateus
Wed Jun 06, 2018 2:02 am
Forum: Games and Creations
Topic: Slot Machine game in progress :)
Replies: 0
Views: 2473

Slot Machine game in progress :)

With a huge help from this community, I am putting together my first slot machine game.
Heres a quick demo. Betting and credit system will be added soon.

[youtube]https://www.youtube.com/watch?v=IYMPnk3NI-0[/youtube]
by Mateus
Wed Jun 06, 2018 12:31 am
Forum: Support and Development
Topic: Can you help me with something, please?
Replies: 4
Views: 2965

Re: Can you help me with something, please?

Hey pgimeno,
thank you for your reply!

I just finished my code, it was super simple, can't belive it took me so long to figure it out.. it is very similar to what you posted.

I must say that your replies helped me! Thank you very much!
by Mateus
Tue Jun 05, 2018 11:28 pm
Forum: Support and Development
Topic: Can you help me with something, please?
Replies: 4
Views: 2965

Re: Can you help me with something, please?

Hey grump, thank you for your response! I will post the game after, for sure! Now to get technical, after the spin ends, the symbols are in 4 arrays (4 reels). Slider[1-4]. Where Slider[1][1] is the top symbol in the first reel. (Just to make it clear, Slider[1][3] would be the bottom symbol on the ...