Hmm... I'm getting the error "Module "lib.splashy.init" not found"
How can I fix this?
Thanks!
Search found 57 matches
- Wed Nov 18, 2015 11:13 pm
- Forum: Support and Development
- Topic: Invalid escape sequence near ""
- Replies: 3
- Views: 4477
- Wed Nov 18, 2015 5:46 pm
- Forum: Support and Development
- Topic: Invalid escape sequence near ""
- Replies: 3
- Views: 4477
Invalid escape sequence near ""
Hey Everyone, I'v been trying to implement 'splashy' ( https://github.com/karai17/splashy ) - a graphical library for creating splash screens, but got the error Invalid escape sequence near "" My main.lua looks like this - let me know if you need anything else. How can I stop this? am I ju...
- Tue Nov 17, 2015 4:04 pm
- Forum: Support and Development
- Topic: Graphic Transformations Explained
- Replies: 10
- Views: 5708
Re: Graphic Transformations Explained
Umm.. So I think I get it... The push and pop functions are used to get a certain part of the draw and apply the transformations to it, and then put the transformed graphics with all the other drawables. I was getting confused but thinking it's some sort of z ordering system or something. Thanks for...
- Tue Nov 17, 2015 7:40 am
- Forum: Support and Development
- Topic: Graphic Transformations Explained
- Replies: 10
- Views: 5708
Re: Graphic Transformations Explained
Okay. So transforming is the movement and scaling of images. So what do the 'Push' and 'Pop' Functions do?
Thanks!
Thanks!
- Mon Nov 16, 2015 8:36 pm
- Forum: Support and Development
- Topic: Graphic Transformations Explained
- Replies: 10
- Views: 5708
Graphic Transformations Explained
Hey Everyone,
I know I may sound a bit nooby when I say this, but can somebody explain the principle of a 'Graphic Transformation' and what one is used for? I have looked everywhere, and none of the tutorials or wiki pages actually explain what one is...
Please explain!
Thanks!
I know I may sound a bit nooby when I say this, but can somebody explain the principle of a 'Graphic Transformation' and what one is used for? I have looked everywhere, and none of the tutorials or wiki pages actually explain what one is...
Please explain!
Thanks!
- Sat Nov 07, 2015 2:57 pm
- Forum: Support and Development
- Topic: Split audio wavelength
- Replies: 6
- Views: 3886
Re: Split audio wavelength
Sorry, I put the wrong thing - I meant mp3!
- Sat Nov 07, 2015 8:54 am
- Forum: Support and Development
- Topic: Split audio wavelength
- Replies: 6
- Views: 3886
Re: Split audio wavelength
That could be useful...
Where is the bit of code to import the file for the FFT or is it just given some set ints to work with?
Thanks!
Where is the bit of code to import the file for the FFT or is it just given some set ints to work with?
Thanks!
- Fri Nov 06, 2015 5:11 pm
- Forum: Support and Development
- Topic: Split audio wavelength
- Replies: 6
- Views: 3886
Split audio wavelength
Hey Everyone, I had an idea for a project, to create an audio visualiser (in the style of MonsterCat https://www.youtube.com/user/MonstercatMedia ) thst you put an mp4 into it, and it creates the wavelengths on screen. Is this at all possible? Is there a way to do this in the standard Love2D API, or...
- Wed Jun 24, 2015 4:05 pm
- Forum: Support and Development
- Topic: math.random fluctuation
- Replies: 8
- Views: 4689
Re: math.random fluctuation
Does anyone know why this is happening? Help would be appreciated.
- Mon Jun 22, 2015 6:23 pm
- Forum: Support and Development
- Topic: math.random fluctuation
- Replies: 8
- Views: 4689
Re: math.random fluctuation
This is really strange. It sometimes does not do any randomisation and just puts the second number back to 3, but sometimes does the weird fluctuating thing. Press space to play, then watch it through a few times and you will see it happens after the 2nd number is 12. Attached will be a .love just i...