Search found 3 matches
- Fri Mar 06, 2015 5:31 pm
- Forum: Support and Development
- Topic: Fullscreen in Linux issue
- Replies: 5
- Views: 3072
Re: Fullscreen in Linux issue
At last, I made that. Here is example code: local screen = {} screen.w = 800 screen.h = 600 local mouse = {} mouse.x = screen.w/2 mouse.y = screen.h/2 function love.load() love.window.setMode(screen.w/2,screen.h/2,{fullscreen=true}) love.graphics.setBackgroundColor(128,128,128) love.graphics.setColo...
- Fri Mar 06, 2015 4:51 pm
- Forum: Support and Development
- Topic: Fullscreen in Linux issue
- Replies: 5
- Views: 3072
Re: Fullscreen in Linux issue
I'm on i3 on Arch with no issues. For changing fullscreen mode at runtime, here's the API: https://www.love2d.org/wiki/love.window Hm, interesting. On my system, If I change the resolution of love game and move mouse to the edge of the screen, the view will scroll and you will see other windows und...
- Fri Mar 06, 2015 3:02 pm
- Forum: Support and Development
- Topic: Fullscreen in Linux issue
- Replies: 5
- Views: 3072
Fullscreen in Linux issue
Hi there! I am new to love2d, but a day of explorations proved that this engine is really cool. However, as I am Linux user (specifically Debian Wheezy with Openbox DE) I have experienced fullscreen issue (I guess you've heard of it, linux users, don't you?). It is obvious that the bug comes from SD...