Search found 2 matches
- Tue Mar 10, 2015 1:27 am
- Forum: General
- Topic: Objects "sliding" with polygon collision detection
- Replies: 2
- Views: 2406
Re: Objects "sliding" with polygon collision detection
What are you doing to detect collisions, and what is your final goal? I don't have the ability to look through your .love too well at the moment but it seems like you might be using too complex a solution for what you want to do. Complex polygon to polygon collision detection isn't really necessary...
- Fri Mar 06, 2015 1:52 am
- Forum: General
- Topic: Objects "sliding" with polygon collision detection
- Replies: 2
- Views: 2406
Objects "sliding" with polygon collision detection
When using polygons and circles for collisions between platforms and other objects, is there a way to have objects fall when in the air, but not "slide" down sloped platforms (this is using my own collision detection code, not love.physics)? This happens because the object is "popped ...