Search found 7 matches
- Thu Sep 28, 2017 2:45 pm
- Forum: Games and Creations
- Topic: [Open Source Lib] My latest library, fastlighting
- Replies: 13
- Views: 15247
Re: [Open Source Lib] My latest library, fastlighting
main.lua should not be called "Main.lua". This works on Windows because Windows does not have case sensitive file names, but causes it to fail on Linux and Mac. That's .. interesting. I tested this on a mac through its whole lifetime. Worked absolutely fine with the filename "Main.lu...
- Tue Sep 26, 2017 2:10 pm
- Forum: Games and Creations
- Topic: [Open Source Lib] My latest library, fastlighting
- Replies: 13
- Views: 15247
Re: [Open Source Lib] My latest library, fastlighting
It looks interesting, but also a bit vague. I ran your attached zip; is it supposed to be a static demo? Also, do you have a project repository on github or something? I'll edit my OP to elaborate on this, but the folder inside is the runnable. Extract the fastlighting folder then drag the folder o...
- Mon Sep 25, 2017 9:23 pm
- Forum: Games and Creations
- Topic: [Open Source Lib] My latest library, fastlighting
- Replies: 13
- Views: 15247
[Open Source Lib] My latest library, fastlighting
Fastlighting is one of my first public libraries. I made it originally for personal use but decided that it'd be handy for anyone else. It uses the built in shader capabilities as well as a simple glsl shader to create pixel-perfect lighting. It maintains about 400FPS on my crappy laptop. As the tit...
- Thu May 19, 2016 1:40 am
- Forum: Libraries and Tools
- Topic: (Version 2) Vector2 Library
- Replies: 0
- Views: 2811
(Version 2) Vector2 Library
Hey all! I spent the past hour or so writing this up - It's a Vector2 library. Good for doing math in 2D space. Version 2.1: + Added the ability to multiply Vector2s with just a number: Vector2.new(2, 2) * 2 * Fixed a bug with the angle function that caused it to give the wrong value. --- What does ...
- Sat Feb 14, 2015 10:03 pm
- Forum: Support and Development
- Topic: Löve exiting randomly
- Replies: 6
- Views: 3612
Re: Löve exiting randomly
OK - After organizing my code, I haven't had any crashes. Thanks for helping me with those mistakes.
- Sat Feb 14, 2015 9:49 pm
- Forum: Support and Development
- Topic: Löve exiting randomly
- Replies: 6
- Views: 3612
Re: Löve exiting randomly
Alright - as I said I am new to Love.
Other than that, I REALLY goofed then, didn't I? Thanks for those notices. I'll have those problems fixed up
Other than that, I REALLY goofed then, didn't I? Thanks for those notices. I'll have those problems fixed up
- Fri Feb 13, 2015 7:39 pm
- Forum: Support and Development
- Topic: Löve exiting randomly
- Replies: 6
- Views: 3612
Löve exiting randomly
Hello! I'm relatively new to Love's engine (but EXCELLENT at Lua), and I have noted a problem with my program: I have a Lua file - Game.lua - that I am requiring within the Main.lua. After I run the Game, I can wait a little while (around 15 seconds), then love will exit. It's not crashing to what I...