The resolution issues have been fixed. High dpi was enabled by default which worked on my device (but of course not on all devices). That's why you couldn't see the entire game screen.
Thank you again!
Pulse lite
Puzzler
Search found 5 matches
- Sun Jul 30, 2017 9:12 am
- Forum: Games and Creations
- Topic: Android games
- Replies: 6
- Views: 5109
- Sat Jul 29, 2017 8:39 pm
- Forum: Games and Creations
- Topic: Android games
- Replies: 6
- Views: 5109
Re: Android games
Hi!
Thank you very much for the feedback!
I'll have a look asap and let you know when it's fixed.
Thank you very much for the feedback!
I'll have a look asap and let you know when it's fixed.
- Tue Jul 25, 2017 9:00 am
- Forum: Games and Creations
- Topic: Android games
- Replies: 6
- Views: 5109
Re: Android games
yep. thanks
- Mon Jul 24, 2017 10:35 am
- Forum: Games and Creations
- Topic: Android games
- Replies: 6
- Views: 5109
- Mon Jul 24, 2017 10:31 am
- Forum: Libraries and Tools
- Topic: Clipper binding (polygon clipping/offset)
- Replies: 0
- Views: 1760
Clipper binding (polygon clipping/offset)
Hello, Here you can find the LuaJIT FFI binding for Clipper (polygon clipping/offset c++ library). It's inspired by https://luapower.com/clipper but using the latest clipper version. There's no PolyTree binding for the moment (only Path/s). I'm using it for my next game and I hope it'll be useful. O...