Search found 3 matches
- Mon Sep 14, 2015 2:15 pm
- Forum: Libraries and Tools
- Topic: ConsoleBox!
- Replies: 5
- Views: 2728
Re: ConsoleBox!
Maybe you're kind of new to programming Yes, it's true, I'm still learning :awesome: local step = 15 for i = 0, 15 do if messanges[ms + i] then love.graphics.print(messanges[ms + i], 5, step) end step = step + 15 end Thanks! I don't understand for loop in LOVE/LUA (Maybe because I start from Java a...
- Sun Sep 13, 2015 8:16 am
- Forum: Libraries and Tools
- Topic: ConsoleBox!
- Replies: 5
- Views: 2728
Re: ConsoleBox!
Thanks for reply! I add demo for actual version.alberto_lara wrote:I want to try it out but.. too lazy to do all the work, could you please create a .love with a demo? Thanks!
- Sat Sep 12, 2015 4:42 pm
- Forum: Libraries and Tools
- Topic: ConsoleBox!
- Replies: 5
- Views: 2728
ConsoleBox!
Hi! I create this 'script' because whenever I do a game and I need "in game console" I had a problem with scrolling text(Write all times same script)... Whatever, it's still in beta but it working right now and it's easy to implement into YOUR AWESOME GAME! Using: require 'consolebox' func...