Search found 4 matches

by Xardas
Thu Jan 01, 2015 11:54 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 378321

Re: Löve Frames - A GUI Library

Indeed, that was the issue!

I just set

Code: Select all

loveframes.config["ENABLE_UTF8_SUPPORT"] = false
Thanks, now there are no problems :)
by Xardas
Thu Jan 01, 2015 9:43 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 378321

Re: Löve Frames - A GUI Library

https://love2d.org/imgmirrur/Unp9gpM.png This has to do with me calling currentMap = sti.new("maps/desert") in love.load(). Btw, this works just fine if I don't use LoveFrames. If I comment it out or remove that line, I get the next error: https://love2d.org/imgmirrur/keoFxC1.png This is ...
by Xardas
Wed Dec 31, 2014 5:58 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 378321

Re: Löve Frames - A GUI Library

Hm no, that didn't help unfortunately.
by Xardas
Wed Dec 31, 2014 2:18 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 378321

Re: Löve Frames - A GUI Library

I would love to use this library, but when I include it in my main.lua, it seems to conflict with other libraries like Simple-Tiled and hump. I get strange errors when using either of those two libraries in conjunction with LoveFrames. This is the top of my main.lua: local loveframes = require "...