Search found 5 matches

by Manio
Sun Jan 04, 2015 7:11 am
Forum: Support and Development
Topic: Would A Classic Doom Inspired Game Work In LOVE2D?
Replies: 53
Views: 29356

Re: Would A Classic Doom Inspired Game Work In LOVE2D?

adrix89 wrote:Why do people keep want to do 3D stuff in a 2d engine?

Use Unity or some other engine.
I wouldn't do anything 3D. It'd be the same style of gameplay, but with a visual style like this.

Image
by Manio
Sun Jan 04, 2015 3:45 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1804
Views: 1724900

Re: What's everyone working on? (tigsource inspired)

nother game! this game is called thomas. its about a man who.. well i have no story so dotn hate :p please tell me a story if you come up with one :) i dont have any pictures but i do have some sketches i made. https://love2d.org/imgmirrur/Cv4NVPs.png this is in game. https://love2d.org/imgmirrur/s...
by Manio
Sun Jan 04, 2015 3:39 am
Forum: Support and Development
Topic: Would A Classic Doom Inspired Game Work In LOVE2D?
Replies: 53
Views: 29356

Would A Classic Doom Inspired Game Work In LOVE2D?

I've always wanted to make a game like Doom 1, Hexen, Quake, etc. I was just curious if there was anyway it would be possible in the engine, and what kind of difficulty I'd be looking at here.
by Manio
Mon Dec 29, 2014 8:25 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1804
Views: 1724900

Re: What's everyone working on? (tigsource inspired)

I don't know if this counts, but I just started messing around with the engine. Decided to port my love for horror games into this experience, and started work on something I'd like to call "We Are Souls". Here's some of the sprite-work I just finished for the main character, Adam. I'm not...
by Manio
Mon Dec 29, 2014 7:51 am
Forum: General
Topic: Are Introductions Okay?
Replies: 4
Views: 2928

Are Introductions Okay?

My name is Manio (Justin in the real world) and I like to develop video-games. Been doing so since about 2005 with the Dream Maker/BYOND engine and decided it was high time to go out and learn a new language/engine, and I felt like LUA and Love2D were going to be the best bet considering I've messed...