Search found 11 matches
- Tue Jan 13, 2015 9:47 am
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
Wow, The screenshot is amazing! Really cool to see the progress of the Light vs. Shadow engine together with Sprite DLight's normal maps. I would love to see some more! I like adrix89's suggestion regarding groups of palette colors. Something like this would not be practical to adjust already genera...
- Fri Dec 12, 2014 8:09 am
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
This is absolutely not a stupid question, Zilarrezko. With that kind of graphics, it is hard to guess for the eye what direction each area is exposed to, and for the tool, it is even harder. The most problematic part of your sprite is the floor, which doesn't turn out flat in the normal map, like yo...
- Thu Dec 11, 2014 9:06 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
So, the campaign is almost over, there are 24 hours left to grab the tool at the Kickstarter backer price and to jump in for the beta. Thanks for all the good ideas and great support. https://s3.amazonaws.com/ksr/assets/003/033/349/93de999f27770b425f1e5fc867c309ec_large.gif?1418246645 "Skull Pl...
- Wed Dec 03, 2014 6:28 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
I hope "real" dynamic lighting will work for LÖVE with the light library or something similar, still I'd like to share the latest news: The third stretch goal has been reached, which brings a feature to re-render sprites with different lighting conditions, based on the generated normal map...
- Sun Nov 30, 2014 8:15 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
Thanks a lot for your suggestion, adnzzzzZ, I have heard about reddit and thought it was too much of a hassle to get started with while doing all the other stuff of the campaign, but you convinced me and I'm looking into it. Seems like a small summary of the project, together with a link to the KS s...
- Sat Nov 29, 2014 9:25 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
You are welcome.
Feel free to ask some more!
Feel free to ask some more!
- Fri Nov 28, 2014 12:33 am
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
Happy Thanksgiving with a small update: There is a new feature as a gift to all supporters: an animated dynamic lighting preview for sprite sheets. Click the image for the full update, including a video clip showing the new feature! http://2.bp.blogspot.com/-2hxB4vheuWM/VHe30QF5_nI/AAAAAAAABhE/OfGv...
- Thu Nov 27, 2014 10:11 am
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
1.There is no final decision yet, but I have been thinking of $30 for the Lite version and $50 for the Pro version when everything is done, so backers are rewarded for helping to make it possible (Kickstarter and PayPal backer prices are $20 for the Lite and $35 for the Pro version). 2. Sprite Lamp ...
- Tue Nov 25, 2014 10:27 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
Great to have one of the authors of the light library here, thanks also for the positive feedback from all of you. I apologize for not having done proper research before asking about the pixel shader, I will catch up on that (particularly regarding the reasons for the library not being optimal) as s...
- Sun Nov 23, 2014 11:46 pm
- Forum: Libraries and Tools
- Topic: Dynamic lighting in LÖVE
- Replies: 27
- Views: 27213
Re: Dynamic lighting in LÖVE
Science, thanks for your input. Actually, your link is the same as mine of the original post... I'd love to know how you can create depth, specular and ambient maps with gimp. Are you talking about hand-painting them? :D There is also a normal map plugin for GIMP, which can produce satisfying result...