Search found 3 matches
- Sun Dec 21, 2014 11:54 pm
- Forum: Support and Development
- Topic: Mouse problems
- Replies: 1
- Views: 2057
Mouse problems
This function here; function love.update(dt) if love.mouse.getY() >= 65 and love.mouse.getY() <= 65 + 33 then selectedbutton = 1 if love.mouse.isDown("l") and mon == true then mon = false gameplay = 2 wait(2) gameplay = 1 end end end Doesn't do anything. mon is a value set to True somewher...
- Fri Nov 21, 2014 8:24 pm
- Forum: Support and Development
- Topic: How to remove images?
- Replies: 8
- Views: 9339
Re: How to remove images?
love.update(dt) -- The dt is the time which has passed since this was last called. Probably we don't need this right now. local oldTime = love.timer.getTime() if (love.timer.getTime() >= oldTime + 1) then -- I believe the 1 should stand for one second, in this case. Is the new time 1 second more th...
- Fri Nov 21, 2014 5:43 am
- Forum: Support and Development
- Topic: How to remove images?
- Replies: 8
- Views: 9339
How to remove images?
function love.load() freddyA = love.graphics.newImage("431.png") staticA = love.graphics.newImage("590.png") staticB = love.graphics.newImage("591.png") staticC = love.graphics.newImage("592.png") staticD = love.graphics.newImage("593.png") sound = ...