Search found 3 matches
- Sat Nov 08, 2014 3:20 pm
- Forum: Support and Development
- Topic: Is roguelike a reasonable task for LOVE?
- Replies: 6
- Views: 7588
Re: Is roguelike a reasonable task for LOVE?
You can improve your map generation speed greatly by looping over some pre-generated tables of random numbers. You don't really need something like the look of floor tiles to be truly random, do you? (well pseudorandom, but you get the point) Additionally, if you're talking about a true turn-based r...
- Sat Nov 08, 2014 10:29 am
- Forum: Support and Development
- Topic: White jaggies when drawing rotated hard-edged images
- Replies: 3
- Views: 3591
Re: White jaggies when drawing rotated hard-edged images
Let me prefix this by: I may be wrong. But as far as I know, when images are rotated the pixels are blended with their neighbouring pixels to provide the right colour. Sadly, this goes wrong on the edges, because there are no neighbouring images, and the "synthesised" pixels are white. Si...
- Fri Nov 07, 2014 9:27 pm
- Forum: Support and Development
- Topic: White jaggies when drawing rotated hard-edged images
- Replies: 3
- Views: 3591
White jaggies when drawing rotated hard-edged images
Image 1: https://love2d.org/imgmirrur/5mbdZLN.png Image 2: https://love2d.org/imgmirrur/vwM2ge6.png Both are simple shapes created in Photoshop and saved with the same settings. Screenshot: https://love2d.org/imgmirrur/9zxw8mz.png The oval barely has any jaggies, the stick (which has a pixel-perfect...