Search found 2 matches
- Wed Oct 29, 2014 10:21 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 916
- Views: 845191
Re: Simple Tiled Implementation - STI v0.9.2
Karai17: What’s the reason for clearing and re-creating the canvas on every call to draw()? Does it give performance gains over not using a canvas at all?
- Sun Aug 31, 2014 3:31 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1806
- Views: 1737788
Re: What's everyone working on? (tigsource inspired)
Hello, first post here! At the Berlin Mini Game Jam I teamed up with two artists and built this game in around seven hours: https://github.com/ddfreyne/black-and-white Up/down - move birds Space - shoot You loose health when an enemy makes it to the opposite side, or you get shot. Download BlackAndW...