Search found 4 matches

by M3OW
Fri Sep 27, 2019 11:08 am
Forum: Support and Development
Topic: Rendering issue with polygon
Replies: 3
Views: 3165

Re: Rendering issue with polygon

Your polygon is concave. love.graphics.polygon works with convex polygons only. You could draw your speech bubble in two parts as a rectangle and a triangle or you could use love.math.triangulate My tutorial on polygon math: https://2dengine.com/?p=polygons#Convex_or_concave Thank you for your help...
by M3OW
Thu Sep 26, 2019 4:28 am
Forum: Support and Development
Topic: Rendering issue with polygon
Replies: 3
Views: 3165

Rendering issue with polygon

So I'm trying to make some sort of message box with an arrow pointing to a square. I'm using love.graphics.polygon to render this. I'm rendering a rectangle-shaped polygon, and if some character were to be talking, then there would be more vertices to turn that rectangle into a speech bubble shape. ...
by M3OW
Fri Aug 08, 2014 5:21 pm
Forum: Support and Development
Topic: Issues with dt and multiple windows
Replies: 3
Views: 3218

Re: Issues with dt and multiple windows

Thanks a lot Mincha, it works.
by M3OW
Fri Aug 08, 2014 4:01 pm
Forum: Support and Development
Topic: Issues with dt and multiple windows
Replies: 3
Views: 3218

Issues with dt and multiple windows

I'm trying to make my charecter jump with the following code: function love.update(dt) [...] if love.keyboard.isDown("w") then dTotal = dTotal + dt meow.y = meow.y - (meow.gravity *25* dt) if (meow.gravity > 2.1) then meow.gravity = meow.gravity - 0.8 end if (meow.gravity < 2) then meow.gr...