Search found 5 matches

by boajuse
Thu Jul 31, 2014 7:38 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080400

Re: Distributing your games (making a .love file)

Oh! I've noticed that this new .exe file is an archive and can be opened and extracted. So is there any way to protect the code from that?
by boajuse
Thu Jul 31, 2014 6:58 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080400

Re: Distributing your games (making a .love file)

Great help, thanx.
by boajuse
Thu Jul 31, 2014 6:41 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080400

Re: Distributing your games (making a .love file)

Here is the test code where i create file, write "test" in it and then trying to read it from that file. function love.load() fname="data.txt" f=love.filesystem.newFile(fname) f:open("w") f:write("test") f:close() if love.filesystem.exists(fname) then p=love.f...
by boajuse
Thu Jul 31, 2014 6:12 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080400

Re: Distributing your games (making a .love file)

The save directory of fused games is in %appdata%/identityname/, rather than %appdata%/LOVE/identityname/. All the love.filesystem functions (love.filesystem.read, love.filesystem.write, etc.) are relative to both the game's source folder/.love and its save directory, so it shouldn't be a problem t...
by boajuse
Thu Jul 31, 2014 5:47 pm
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080400

Re: Distributing your games (making a .love file)

After making game.exe file frome love.exe+game.love my program can't open file for reading that stored in C:\Users\user\AppData\Roaming\LOVE\game.
File with game.love extension just doing it fine.