Search found 5 matches
- Thu Jul 31, 2014 7:38 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1080400
Re: Distributing your games (making a .love file)
Oh! I've noticed that this new .exe file is an archive and can be opened and extracted. So is there any way to protect the code from that?
- Thu Jul 31, 2014 6:58 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1080400
Re: Distributing your games (making a .love file)
Great help, thanx.
- Thu Jul 31, 2014 6:41 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1080400
Re: Distributing your games (making a .love file)
Here is the test code where i create file, write "test" in it and then trying to read it from that file. function love.load() fname="data.txt" f=love.filesystem.newFile(fname) f:open("w") f:write("test") f:close() if love.filesystem.exists(fname) then p=love.f...
- Thu Jul 31, 2014 6:12 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1080400
Re: Distributing your games (making a .love file)
The save directory of fused games is in %appdata%/identityname/, rather than %appdata%/LOVE/identityname/. All the love.filesystem functions (love.filesystem.read, love.filesystem.write, etc.) are relative to both the game's source folder/.love and its save directory, so it shouldn't be a problem t...
- Thu Jul 31, 2014 5:47 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1080400
Re: Distributing your games (making a .love file)
After making game.exe file frome love.exe+game.love my program can't open file for reading that stored in C:\Users\user\AppData\Roaming\LOVE\game.
File with game.love extension just doing it fine.
File with game.love extension just doing it fine.