LIKO-12 V1.0.0 Has been released ! with 87 items in the changelog !
Github Releases: https://github.com/LIKO-12/LIKO-12/releases …
http://Itch.io Webpage: https://ramilego4game.itch.io/liko12
Google Play: https://play.google.com/store/apps/deta ... ame.liko12
Search found 73 matches
- Sat Sep 01, 2018 2:14 pm
- Forum: Libraries and Tools
- Topic: [LIKO-12 V1.0.0] An open-source fantasy computer made in LÖVE
- Replies: 100
- Views: 132413
- Sat Sep 01, 2018 8:40 am
- Forum: Libraries and Tools
- Topic: [LIKO-12 V1.0.0] An open-source fantasy computer made in LÖVE
- Replies: 100
- Views: 132413
Re: [LIKO-12 V0.8.0_PRE] An open-source fantasy computer made in LÖVE
LIKO-12 now has a Github organization: https://github.com/LIKO-12
Most of the repostories has been transfared into the organization, and the main repository is now at https://github.com/LIKO-12/LIKO-12
LIKO-12's Website and documentation are now at https://liko-12.github.io/
Most of the repostories has been transfared into the organization, and the main repository is now at https://github.com/LIKO-12/LIKO-12
LIKO-12's Website and documentation are now at https://liko-12.github.io/
- Mon Jun 11, 2018 4:52 pm
- Forum: Libraries and Tools
- Topic: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
- Replies: 5
- Views: 8409
Re: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
Out of curiosity, where did you get the documentation on the PE format ? They could be found on google easily, PE Format: https://en.wikibooks.org/wiki/X86_Disassembly/Windows_Executable_Files https://github.com/deptofdefense/SalSA/wiki/PE-File-Format https://msdn.microsoft.com/library/windows/desk...
- Sun May 20, 2018 5:44 pm
- Forum: Libraries and Tools
- Topic: [11.1] LIKO-LÖVE, A tweaked Android build of LÖVE
- Replies: 5
- Views: 6192
Re: [11.1] LIKO-LÖVE, A tweaked Android build of LÖVE
Uploaded a new release, which uses love from 11.1 tag.
- Wed May 16, 2018 7:37 pm
- Forum: Libraries and Tools
- Topic: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
- Replies: 5
- Views: 8409
Re: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
New update (V0.3) ! This new version replaces the icon by patching the executable, instead of rebuilding it , so it has much more stability, it could only break the checksum which is 0 for more executables. The resulting executable will have the exact size of the old one. The new icon should contain...
- Mon May 14, 2018 8:31 am
- Forum: Libraries and Tools
- Topic: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
- Replies: 5
- Views: 8409
Re: [V0.2] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
New update (V0.2) !
Uploaded the icon patcher, check the first post
Uploaded the icon patcher, check the first post
- Fri May 11, 2018 8:07 am
- Forum: Libraries and Tools
- Topic: [V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
- Replies: 5
- Views: 8409
[V0.3] love-pe - A 100% lua library for manipulating windows PE files (exe/dll)
Hello everyone :awesome: , I've been working on a library for manipulating PE files (.exe/.dll) using only Lua and LÖVE, it mainly focuses on hacking the resources. The main goal of creating this library is to make it possible to change love.exe icon using LÖVE itself, The library is currently not c...
- Tue Apr 24, 2018 11:56 am
- Forum: Libraries and Tools
- Topic: [LIKO-12 V1.0.0] An open-source fantasy computer made in LÖVE
- Replies: 100
- Views: 132413
Re: [LIKO-12 V0.7.1_PRE] An open-source fantasy computer made in LÖVE
I guess I could do checkpoint.map = TileMap:cut() to save and then TileMap = checkpoint.map to restore. Is that what you meant? Is it OK to modify the global TileMap? Yes, it's fine to set that global, But you need to re-clone the map. This would work: TileMap = checkpoint.map:cut() Looking again a...
- Tue Apr 24, 2018 10:53 am
- Forum: Libraries and Tools
- Topic: [LIKO-12 V1.0.0] An open-source fantasy computer made in LÖVE
- Replies: 100
- Views: 132413
Re: [LIKO-12 V0.6.0_PRE_07] An open-source fantasy computer made in LÖVE
Thanks for looking into it! I'll change the comment style and look into whether cut() is appropriate here, then submit a PR. Better to discuss this there I think. Thanks for the pull requests ! :nyu: I've added your game to the disks repository: https://ramilego4game.github.io/LIKO-12-Disks/ And to...
- Tue Apr 24, 2018 3:21 am
- Forum: Libraries and Tools
- Topic: [LIKO-12 V1.0.0] An open-source fantasy computer made in LÖVE
- Replies: 100
- Views: 132413
Re: [LIKO-12 V0.6.0_PRE_07] An open-source fantasy computer made in LÖVE
I saw that PICO-8 had a MazezaM version, so I thought that LIKO-12 should have one too! mazezam-snapshot.png Here's the .lk12: mazezam.zip MazezaM is a puzzle game with mechanics that may be reminiscent of those of Sokoban. Your goal is to make your way through each room; there are carts in the mid...