Search found 4 matches
- Mon Jul 27, 2020 10:26 am
- Forum: Support and Development
- Topic: Is there anything like a version manager for Löve?
- Replies: 5
- Views: 4072
Re: Is there anything like a version manager for Löve?
Right, yeah, that was what I was thinking about, but before I went ahead and made it, I figured I'd check and see if someone made it already, or if there was some other solution that others were using
- Mon Jul 27, 2020 9:13 am
- Forum: General
- Topic: Fudge - A lövely texture packer
- Replies: 3
- Views: 6088
Re: Fudge - A lövely texture packer
Woop, yeah, sorry, I took it down because I'm not happy with the name any more
If anyone has a recommendation for a fun name, I'd be happy to put it back up on Github and/or my own repository host
If anyone has a recommendation for a fun name, I'd be happy to put it back up on Github and/or my own repository host
- Mon Jul 27, 2020 9:00 am
- Forum: Support and Development
- Topic: Is there anything like a version manager for Löve?
- Replies: 5
- Views: 4072
Is there anything like a version manager for Löve?
Hi, lövers I've been making games with löve for about ten years now, and so I have a collection of projects throughout löve versions ranging from 0.7 to 11.3 now, and it's a bit of a hassle working with these, because of the breaking API changes from version to version I've used a conf.lua file with...
- Thu Jun 05, 2014 9:04 pm
- Forum: General
- Topic: Fudge - A lövely texture packer
- Replies: 3
- Views: 6088
Fudge - A lövely texture packer
Fudge https://dl.dropboxusercontent.com/u/6549099/charge.gif Quick title-screen thrown together, all textures are on one spritesheet (ground, title, imp, soul and random junk that I added in to test the system) Credits to my colleagues Wilbefast and Shapter who are working on Soul Harvest For those...