Wow looks great, especially the atmosphere!
I guess you got one sale more
How many people where working on this, only you?
And how long did you work on this?
Search found 7 matches
- Sun Dec 09, 2018 10:13 am
- Forum: Games and Creations
- Topic: Aeon of Sands - The Trail - a retro, post-apocalyptic RPG coming 4 Dec. 2018
- Replies: 47
- Views: 111173
- Sun Dec 09, 2018 10:07 am
- Forum: General
- Topic: Getting Camera to work
- Replies: 2
- Views: 3070
Re: Getting Camera to work
Thanks that does the job!
- Sat Dec 08, 2018 10:19 pm
- Forum: General
- Topic: Getting Camera to work
- Replies: 2
- Views: 3070
Getting Camera to work
So I used like 2 years ago a camera system for my games which I got from this tutorial: http://ebens.me/2011/04/19/cameras-in-love2d-part-1-the-basics/ Today I wanted to program again with Löve, but the old camera system doesn't seem to work anymore. I keep getting the error "Attempt to index l...
- Mon Sep 14, 2015 7:39 pm
- Forum: Support and Development
- Topic: Problems with Angular Movement
- Replies: 4
- Views: 2769
Re: Problems with Angular Movement
Afterwarts i know how this is working, schools trigonometry isnt that far back, but i think
the topics in this article like bouncing are also helpful.
the topics in this article like bouncing are also helpful.
- Mon Sep 14, 2015 6:39 pm
- Forum: Support and Development
- Topic: Problems with Angular Movement
- Replies: 4
- Views: 2769
Re: Problems with Angular Movement
Nice it works, thanks!
- Sun Sep 13, 2015 9:29 pm
- Forum: Support and Development
- Topic: Problems with Angular Movement
- Replies: 4
- Views: 2769
Problems with Angular Movement
Hello There, the spaceship in my program should be moving in the direction which the front of it is pointing to. So it should move when i press "W" into the angular direction in which the spaceship is pointing. You can move in the opposite direction with "S", and with "A&quo...
- Sun Jun 15, 2014 1:57 pm
- Forum: Support and Development
- Topic: Collision
- Replies: 1
- Views: 1428
Collision
First of all, maybe i should tell you a bit of that project. I'm going to make an 2D Arcade-Shooter with topview. The map will be generated random out of pre-defined map parts, maybe you know that from games like "Binding of Isaac". This parts contains fixed objects like walls/lights, and ...