Search found 24 matches

by tochy97
Tue Oct 28, 2014 4:53 pm
Forum: Support and Development
Topic: Table Spawning and Collision
Replies: 2
Views: 2353

Re: Table Spawning and Collision

Thank you. read through both the bumb.lua and the hardoncollider.lua
Thanks for your help. <3
by tochy97
Fri Oct 24, 2014 5:04 pm
Forum: Support and Development
Topic: Table Spawning and Collision
Replies: 2
Views: 2353

Table Spawning and Collision

function zombie_spawn(x,y,id) table.insert(zombie, {x = x, y = y,id = id}) end function zombie_draw() for i,z in ipairs(zombie) do love.graphics.draw(zombie.pic,z.x,z.y) end end function zombie_move(dt) for i,thisZombie in ipairs(zombie) do local dx,dy = thisZombie.x - player.x - pw, thisZombie.y-p...
by tochy97
Thu Aug 14, 2014 9:03 pm
Forum: Support and Development
Topic: True False Statments
Replies: 6
Views: 3819

Re: True False Statments

well metal methods looks to confusing and complicated. i dont have mcuh time to learn this since schools starrting up again so ill try the function. thanks for the help everyone
by tochy97
Thu Aug 14, 2014 8:36 pm
Forum: Support and Development
Topic: True False Statments
Replies: 6
Views: 3819

Re: True False Statments

well like thats close but like i want it to like make everything else false when its right. not just like happen when everything else is false and its right. like its hard for me to describe.
by tochy97
Thu Aug 14, 2014 6:28 pm
Forum: Support and Development
Topic: True False Statments
Replies: 6
Views: 3819

True False Statments

is there a way say when this variable is true then these variables can never be true during the time this one is true. Sorry if that is confusing. and sorry that this may seem like a simple question but i cant seem to think up a way to right it. any help would be appreciated.
by tochy97
Wed Aug 13, 2014 11:50 pm
Forum: Support and Development
Topic: Animation
Replies: 2
Views: 2306

Re: Animation

o no it was just still showing the default picture for the player. so it looked like he had multiple feet. i just simply removed the default picture everytime teh animation starts
by tochy97
Sun Aug 10, 2014 1:43 am
Forum: Support and Development
Topic: Animation
Replies: 2
Views: 2306

Animation

i added animation with the love2d AnAl but it seems like the 1st frame is still there as the 2nd one shows up. im not sure why this is happening but any help will be appreciated.

Edit:
FIXED
by tochy97
Sat Aug 09, 2014 11:06 pm
Forum: Support and Development
Topic: Subtables in Lua
Replies: 2
Views: 2079

Re: Subtables in Lua

thanks a lot. i feel dumb for not knowing that but thanks still.
by tochy97
Sat Aug 09, 2014 3:31 am
Forum: Support and Development
Topic: Subtables in Lua
Replies: 2
Views: 2079

Subtables in Lua

well i tried to create multiple sub tables at all in the same level but kept getting this error saying that the very 1st one should have a bracket to close it off even though it already has one. player = { x = 15, y = 15, x_velocity = 0, y_velocity = 0, speed = 500, health = 500, shotgun = { damage ...
by tochy97
Sun Jul 20, 2014 3:20 am
Forum: Support and Development
Topic: Zombie Collision
Replies: 3
Views: 1861

Re: Zombie Collision

The left side of the player to the right side of the zombie. pw is playerWidth.

Code: Select all

for i,zz in ipairs(zombie) do
	if zz.x == player.x + pw then
		zz.x = zz.x
	end
end