Search found 10 matches
- Sat Aug 30, 2014 6:24 pm
- Forum: Games and Creations
- Topic: A Text Twist Clone
- Replies: 8
- Views: 9195
Re: A Text Twist Clone
Pretty cool game. I'd recommend a "game over - play again?" screen when the time runs out or you guess all the words. (if not already added in v0.3 - I didn't check) I like the button textures. Got to 1500 score.
- Sun Aug 24, 2014 10:21 pm
- Forum: Games and Creations
- Topic: Watch Your Balls, please check this out :)
- Replies: 11
- Views: 8973
Re: Watch Your Balls, please check this out :)
So many iSheep. I'll check it out.
- Sat Aug 23, 2014 9:38 pm
- Forum: Libraries and Tools
- Topic: Simple Counter-Strike-like console
- Replies: 6
- Views: 5859
Re: Simple Counter-Strike-like console
Looks like it has great potential! Looking forward to see more!
- Wed Jul 16, 2014 6:32 pm
- Forum: Support and Development
- Topic: Block Placing
- Replies: 2
- Views: 1739
Re: Block Placing
Thanks a lot! Works excellently now!HugoBDesigner wrote: This should work. If you have any other problem let me know. I hope I helped!
- Wed Jul 16, 2014 6:08 pm
- Forum: Support and Development
- Topic: Block Placing
- Replies: 2
- Views: 1739
Block Placing
I'm working on a new project and am having slight issues with placing blocks in game. When the player clicks, the game checks what block they have in their hand. If it is "scrap_metal", it will place that block. My problem comes when we go to actually draw the block. Each time you click ag...
- Wed Jul 09, 2014 9:18 pm
- Forum: Libraries and Tools
- Topic: Rainbow
- Replies: 1
- Views: 1901
Rainbow
Rainbow is a simple RGB value tool you can use to get the RGB values for any color you can make. Use it to get the color for colored text, images, or whatever you can think of that doesn't require hex values. Controls are very simple: A = switch selected color (to modify the value of [RGB]) Z = decr...
- Mon Jun 16, 2014 10:35 pm
- Forum: Games and Creations
- Topic: Rocketry
- Replies: 2
- Views: 2517
Re: Rocketry
(ksp 2D?!) onto actual feedback Ive noticed a bug where flying upwards any amount and then falling down would cause you to fall lower than the ground(green space?) then later glitching you onto the platform(grey space?), also it seems to delay glitching you back whith the delay being often longer t...
- Thu Jun 12, 2014 7:30 pm
- Forum: Games and Creations
- Topic: Rocketry
- Replies: 2
- Views: 2517
Rocketry
Hello. The past few months, my friends and I - Nemesis Games, have been working pretty hard on this rocket game. You start out with The Dreamer , a small and non-fuel efficient rocket. As you get farther and farther away from Earth, into unexplored space, you will earn more science . With this, you ...
- Sat May 03, 2014 4:56 pm
- Forum: Games and Creations
- Topic: Nexus
- Replies: 5
- Views: 3540
Re: Nexus
Hi, we can't help much without being able to play the game, you could attach a .love, to make a .love just zip up all your game files and rename .zip to .love. Also, to fix the decimal bug use math.floor() e.g: num = 1.00034 love.graphics.print(math.floor(num),10,10) Thanks a bunch. This was the mo...
- Fri May 02, 2014 12:16 pm
- Forum: Games and Creations
- Topic: Nexus
- Replies: 5
- Views: 3540
Nexus
Nexus [/i] is a game I work on only my friends and I work on in our free time, which isn't much time at all. I thought I'd just like to show you all to see what, in total, about 4 hours of development has done. Brace yourselves, because it isn't that good. https://love2d.org/imgmirrur/4KfvwLN.png T...