Search found 58 matches
- Fri Feb 17, 2017 12:00 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722530
Re: What's everyone working on? (tigsource inspired)
Trying grid-snapping construction system as opposed to freehand one. This probably should introduce vibe that i get from other tiled sandbox games, i guess. That looks pretty cool! I think the light in front of your vehicle is a little weird, though, since it seems to be a point light which spreads...
- Mon Feb 13, 2017 9:05 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722530
Re: What's everyone working on? (tigsource inspired)
Trying grid-snapping construction system as opposed to freehand one. This probably should introduce vibe that i get from other tiled sandbox games, i guess.
- Sun Nov 13, 2016 1:05 pm
- Forum: General
- Topic: GTD management (aka "Addressing motivational issues")
- Replies: 2
- Views: 2958
Re: GTD management (aka "Addressing motivational issues")
Yes, it is generic. However some mindsets have problems with defining what is a "task" (a smaller part of a project and has manageable scope), and i guess trying, and more important - finishing that task is what matters in developing a strong "habit" of finishing tasks. The more ...
- Sun Nov 13, 2016 11:53 am
- Forum: General
- Topic: GTD management (aka "Addressing motivational issues")
- Replies: 2
- Views: 2958
GTD management (aka "Addressing motivational issues")
I've recently stumbled upon some subject-related materials and there was a claim that if you have a huge project, you'd be better divide it to lesser tasks and complete them one by one instead of biting on more than you can chew. Now, while it does sound simple and obvious, my opinion is - everyone ...
- Sun Nov 13, 2016 11:52 am
- Forum: Games and Creations
- Topic: Pandemio - zombie beat'em up [GTD]
- Replies: 0
- Views: 3343
Pandemio - zombie beat'em up [GTD]
You start as a spirit that can infect zombies to control them to kill other zombies. As you kill other zombies you gain bloodlust stacks (yellow bars) that increase your damage and movement speed. On +10 killstreak (S) you gain lifesteal. Each wave zombies become faster and have more health. You can...
- Tue Aug 23, 2016 11:08 pm
- Forum: Libraries and Tools
- Topic: (ray)Castling: another light engine
- Replies: 0
- Views: 2773
(ray)Castling: another light engine
Prove me if i'm wrong when i say that community needs more light/shadow engine to illuminate their scenes. Castling is another implementation of "pixel-perfect" light/shadow technique that is based on some shader sources i've found on the net. The aim was to create a lighting engine that d...
- Thu Aug 18, 2016 6:29 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722530
Re: What's everyone working on? (tigsource inspired)
Trying my hand at creating yet another lighting system that wouldn't choke at more than 10 lightsources...
- Thu Jul 21, 2016 4:34 pm
- Forum: Support and Development
- Topic: I can't get Love 0.10.1 to run on notepad++!
- Replies: 4
- Views: 5046
Re: I can't get Love 0.10.1 to run on notepad++!
Just a wild guess, try to bind "full_path_to_love_executable" $(CURRENT_DIRECTORY) "--console" to a keystroke of your choice. Where full path could be, for example C:\Program Files\LOVE\love.exe and press that combination while you are editing main.lua Note that this will invoke ...
- Sun Jul 17, 2016 8:51 pm
- Forum: General
- Topic: It is necessary to continue and bring it this to the working state?
- Replies: 12
- Views: 7879
Re: It is necessary to continue and bring it this to the working state?
Something like this will definitely boost people's interest in working with love2d, especially for beginners and those who already working but for some reason and in certain moments struggle with development (e.g. their multitude of tools wastes their time in the process and they realize it but don'...
- Thu Jul 14, 2016 8:16 pm
- Forum: General
- Topic: What's your Lua/Love setup ?
- Replies: 26
- Views: 20186
Re: What's your Lua/Love setup ?
Almost vanilla Notepad++ with basic Lua syntax highlight. The only thing i did to ease development is i've added a run command and bound the following code "C:\Program Files\LOVE\love.exe" $(CURRENT_DIRECTORY) "--console" to a key shortcut Ctrl+D to launch the code rightaway (i h...