Search found 3 matches
- Sun Apr 20, 2014 8:32 pm
- Forum: General
- Topic: Deriving from Löve
- Replies: 6
- Views: 4450
Re: Deriving from Löve
I don't expect removing the scripting module of any engine would be trivial, so I'm prepared to do some work. At least, from what I see here, LÖVE appears to resemble in several aspects another engine I was working on, and Lua's responsibilities are quite cleanly limited.
- Sun Apr 20, 2014 3:37 pm
- Forum: General
- Topic: Deriving from Löve
- Replies: 6
- Views: 4450
Re: Deriving from Löve
I've used SDL in the previous version of my engine and I was using it for the current version. SDL only provides the most basic of building blocks for an engine. It doesn't provide stuff like resource management, a virtual file system (I'm aware of PhysicsFS, but still), etc. If I start out from SDL...
- Sun Apr 20, 2014 3:19 am
- Forum: General
- Topic: Deriving from Löve
- Replies: 6
- Views: 4450
Deriving from Löve
Hi. First of all, sorry if this is a duplicate question, but I wasn't really sure what search terms to use, so I couldn't find anything. I'm working on an engine of mine, and had the idea of basing it off an existing engine rather than starting from scratch, so that's how I found Löve. The thing is,...