Search found 4 matches

by omnione
Sun Apr 06, 2014 2:44 am
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080695

Re: Distributing your games (making a .love file)

I tried using the "cat love.exe supergame.love > supergame.exe" and "cat love.exe supergame.zip > supergame.exe" but they both don't work for me. =/ Git bash says it cannot find supergame.love or supergame.zip. For some reason, copy /b love.exe + supergame.love supergame.exe stil...
by omnione
Sat Apr 05, 2014 6:06 am
Forum: Libraries and Tools
Topic: utility and wrapper library
Replies: 2
Views: 2627

Re: utility and wrapper library

hey mGinshe, At a quick glance, nice library! definitely a lot of things I have used and can use for the game I'm currently working on. However, I was wondering if you know a function to check if two rectangles that are translated/rotated are intersecting? Basically a collision detection between two...
by omnione
Sat Apr 05, 2014 5:58 am
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080695

Re: Distributing your games (making a .love file)

hey Ragzouken and slime, Yes, I tried appending the love.exe with my game using both a .love and .zip extension but neither of the extensions produce a working executable of my game. I have not tried using the git bash extension. I currently used a command prompt window and copy /b love.exe+Game.lov...
by omnione
Fri Apr 04, 2014 9:10 am
Forum: Support and Development
Topic: Distributing your games (making a .love file)
Replies: 278
Views: 1080695

Re: Distributing your games (making a .love file)

Hello everyone! I've recently began trying to package my game into an executable to let my friends try it out. I followed all the instructions in the game_distribution page and the executable created just fine for the first time. Every time after that, the executable wouldnt work! it kept saying &qu...