Search found 13 matches
- Fri Apr 03, 2015 1:58 pm
- Forum: Support and Development
- Topic: Displaying all contents in a folder [help]
- Replies: 4
- Views: 3590
Re: Displaying all contents in a folder [help]
I think this will help. https://love2d.org/wiki/love.filesystem.getDirectoryItems I would use love.filesystem.getDirectoryItems() to store the names of the images in a table. Then iterate through each item of the table to create the corresponding image objects in another table. Something like: Image...
- Fri Aug 15, 2014 10:07 am
- Forum: Games and Creations
- Topic: Zömbies
- Replies: 10
- Views: 9325
Re: Zömbies
That being said, I was quite happy with how the controls influenced the game play -- for example, when being chased you have to pick a good moment to flip round, hit fire and then continue running so you don't get hit. It also adds an extra challenge in having to do this very quickly. Maybe you are...
- Tue Aug 12, 2014 5:25 am
- Forum: Games and Creations
- Topic: Zömbies
- Replies: 10
- Views: 9325
Re: Zömbies
I enjoyed it! The game mechanics work well and are interesting. I get better at hiding behind obstacles after a while. It wasn't very intuitive for me to change direction first before shooting. I think I would enjoy it more if I had more freedom to change direction of shooting while moving and also ...
- Wed Jul 23, 2014 2:44 pm
- Forum: Games and Creations
- Topic: Yet Another Invasion
- Replies: 3
- Views: 3279
Re: Yet Another Invasion
Interesting game:) although I can cheat by pressing esc after i lose, haha.
- Tue Jun 03, 2014 11:46 pm
- Forum: Games and Creations
- Topic: Walk! Jump! Collect! - A Platformer Experiment (ver 2.1)
- Replies: 12
- Views: 10655
Re: Walk! Jump! Collect! - A Platformer Experiment (ver 2.1)
Thanks for the feedback.. I think I fixed the time step using
I also released a bit more add-on to it since last release
Code: Select all
--update
dt = 1/60
...
- Tue Jun 03, 2014 8:06 am
- Forum: Games and Creations
- Topic: Xeldas Saga (Short Action-Platformer)
- Replies: 11
- Views: 10212
Re: Xeldas Saga (Short Action-Platformer)
I think I took my time and finished the game in like 2 or 3 sessions. I guess I took 20+ min.. Yeah, I found both heart-containers. I think it just took me a bit of trial and error for the puzzles (interesting) and I just walked around and found the lock to fit the big key with not much effort. The ...
- Mon Jun 02, 2014 2:29 am
- Forum: Games and Creations
- Topic: Xeldas Saga (Short Action-Platformer)
- Replies: 11
- Views: 10212
Re: Xeldas Saga (Short Action-Platformer)
Just finished playing this game. I like the feeling of exploring a vast unknown world, and I enjoy this game. The pace is nice. The music and graphics are nice and comfortable.
- Mon Jun 02, 2014 12:35 am
- Forum: Libraries and Tools
- Topic: Nerv:a library for controlled randomness
- Replies: 6
- Views: 3771
Re: Nerv:a library for controlled randomness
Thanks for the awesome comments
Good suggestions. Maybe I will implement them in the next version.Roland_Yonaba wrote:I'd like to point out that this library is not tight to love2d
...
- Sat May 31, 2014 11:34 am
- Forum: Libraries and Tools
- Topic: Nerv:a library for controlled randomness
- Replies: 6
- Views: 3771
Nerv:a library for controlled randomness
Hi all, The other day when I wanted a whale to jump out of the sea randomly and naturally, I ripped the concept of nerve impulse transmission off my biology lecture notes, and the outcome was surprisingly nice. http://i1062.photobucket.com/albums/t495/pelican2012/demo_zps7e1e2c38.gif I decided to ma...
- Sun Mar 09, 2014 10:46 am
- Forum: Games and Creations
- Topic: Walk! Jump! Collect! - A Platformer Experiment (ver 2.1)
- Replies: 12
- Views: 10655
Re: Walk! Jump! Collect! - A Platformer Experiment
There is no reason you would need more than 1 canvas the size of 1024x1024. As you only need to draw what is in the sceen at the moment. But drawing tiles onto the canvas every frame causes black lines to appear for reasons I do not know of. I actually draw everything onto the canvas when loading e...