Search found 3 matches
- Tue Apr 08, 2014 12:24 am
- Forum: General
- Topic: Visualizing Lua C API stack in VS2013 Express
- Replies: 0
- Views: 1425
Visualizing Lua C API stack in VS2013 Express
Hi, My question is not specific to LOVE. However, I believe the development team will have knowledge regarding my issue. I am tracing LOVE code in order to gain more knowledge about the internals of the engine. In order to do so, I need to trace the contents of the Lua C API stack. I tried to do tha...
- Tue Apr 01, 2014 11:21 am
- Forum: General
- Topic: Question regarding callbacks in LOVE
- Replies: 2
- Views: 1878
Re: Question regarding callbacks in LOVE
The code for the callback functions are all in src/scripts/boot.lua . love.update and love.draw are called by love.run, which is called by the function returned by boot.lua (which is called by the executable, in src/love.cpp .) love.run also polls events every frame, and invokes the callback functi...
- Mon Mar 31, 2014 5:11 am
- Forum: General
- Topic: Question regarding callbacks in LOVE
- Replies: 2
- Views: 1878
Question regarding callbacks in LOVE
Hi, During the past weekend I started exploring LOVE source code. I'll be working on LOVE mainly to enhance and build my engine programming skills. I would like to thank LOVE developers for the wonderful game engine. Currently I studying how Lua integration is implemented. I managed to discover many...