Search found 3 matches
- Thu Mar 06, 2014 2:24 am
- Forum: Support and Development
- Topic: Issue with (Image):setWrap (Solved)
- Replies: 5
- Views: 3733
Re: Issue with (Image):setWrap (Solved)
Indeed, I've been keeping all my decelerations and initializations in love.load() with the exception of some redraws and collisions checks. I've been trying to hide everything behind if statements to keep blocks from having to execute every cycle and with batch drawing or depending on how the canvas...
- Wed Mar 05, 2014 5:21 am
- Forum: Support and Development
- Topic: Issue with (Image):setWrap (Solved)
- Replies: 5
- Views: 3733
Re: Issue with (Image):setWrap (Solved)
It had to do with the way setWrap was acting like it was set to the default clamped instead of repeat when I had set it to repeat. I was being literal, the forums here are active and get quick intelligent responses. The fact that I knew I could actually post here and get help sent me about making a ...
- Wed Mar 05, 2014 3:10 am
- Forum: Support and Development
- Topic: Issue with (Image):setWrap (Solved)
- Replies: 5
- Views: 3733
Issue with (Image):setWrap (Solved)
Delightful forums forced me to re read my code with fresh eyes. Solution found.
The issue delt with (Image):setWrap and I merely swap image variables during a copy paste session.
The issue delt with (Image):setWrap and I merely swap image variables during a copy paste session.