Search found 404 matches
- Sun Feb 16, 2025 7:53 am
- Forum: Games and Creations
- Topic: Minigame Simulator 0.4 (Small Update)
- Replies: 11
- Views: 16468
Re: Minigame Simulator 0.4 (Small Update)
8 years later, here's another small update! This time, on top of porting the project to LÖVE 11.4, I added a new skin/casing based on my GBJam 12 entry (also made in Love2D!) . I also added a new game, based on my PuzzleScript game "Filler" . https://i.imgur.com/YwNMO3T.png Check the main ...
- Thu Jan 18, 2018 3:35 pm
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 332584
Re: Code Doodles!
Hey veethree! I saw your doodle and thought it was pretty cool, so I decided to tweak it, by adding line world wrap and mouse click gravity - hope you don't mind! screen = { width = love.graphics.getWidth(), height = love.graphics.getHeight() } function love.load() t = "" love.graphics.set...
- Sun Sep 10, 2017 1:03 am
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 332584
Re: Code Doodles!
Just quickly doodled a program that scans through a folder of pictures and selects the one that most closely matches a selected color. It's far from perfect but it works alright! (Outline is the currently selected color, square at bottom-right is the current picture's average color) https://love2d.o...
- Sat Apr 15, 2017 11:19 am
- Forum: Support and Development
- Topic: Smooth portal crossing?
- Replies: 4
- Views: 4836
Re: Smooth portal crossing?
You want to make sure that the player can go halfway into the portal before being teleported. That means that more than half of the player's size must have crossed the boundary, and this should apply to both portals. If you want a dynamic view, you'll probably want to use scissors and draw some thin...
- Thu Apr 06, 2017 5:13 am
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 332584
Re: Code Doodles!
Long time since I last posted a doodle! function love.load() windowW, windowH = 800, 600 graphwidth = windowW-100 graphheight = windowH-100 maxval = 512 font = love.graphics.newFont(12) love.graphics.setFont(font) love.graphics.setBackgroundColor(205, 205, 205) points = {} end function love.update(d...
- Thu Feb 23, 2017 8:35 pm
- Forum: General
- Topic: wondering how to blend a gradient on top of an item, but nothing else
- Replies: 3
- Views: 4565
Re: wondering how to blend a gradient on top of an item, but nothing else
You can use a stencil. Copy the drawing of the bird parts to a stencil, then draw the gradient using that same stencil. love.graphics.stencil
EDIT: To use a stencil you'll need shaders, forgot to add that.
EDIT: To use a stencil you'll need shaders, forgot to add that.
- Sat Feb 11, 2017 11:41 pm
- Forum: Support and Development
- Topic: Forum Problems
- Replies: 46
- Views: 23874
Re: Forum Problems
What I did (in Chrome) was Ctrl+F5 and it worked just fine.
- Sat Feb 11, 2017 10:26 pm
- Forum: Support and Development
- Topic: [Solved] Issue with forums?
- Replies: 3
- Views: 4832
Re: Issue with forums?
Oh, it did work. Thanks a bunch 
This thread may be locked/deleted now

This thread may be locked/deleted now
- Sat Feb 11, 2017 10:11 pm
- Forum: Support and Development
- Topic: [Solved] Issue with forums?
- Replies: 3
- Views: 4832
[Solved] Issue with forums?
I'm pretty sure I'm not the only one having this issue, and I'm pretty sure the admins/mods are aware and fixing, but if on the remote case you're not, it seems like whatever style update messed things up: https://love2d.org/imgmirrur/LUHeCvl.png https://love2d.org/imgmirrur/7vwhDYD.png I guess you ...
- Mon Feb 06, 2017 11:52 am
- Forum: Support and Development
- Topic: [solved]I cannot figure out any sort of physics at all.
- Replies: 17
- Views: 14731
Re: [solved]I cannot figure out any sort of physics at all.
Shameless self-promotion time: you can check my series of physics tutorials. They were made specifically for simple platforming games, so no complex anything. I'll admit, this tutorial has its flaws, but it still helps wrapping your head around physics, since I wrote it specifically when I too was a...