I was just curious, has anyone made a game (actually completed, not just some proof of concept) that has WAN multiplayer? I know it's possible, I'm just more curious if it's been done or not.
And how would you handle cheating? It's all interesting to know.
Search found 4 matches
- Sun Nov 09, 2014 10:10 pm
- Forum: General
- Topic: Mutliplayer
- Replies: 1
- Views: 1503
- Sat Aug 23, 2014 5:59 pm
- Forum: Support and Development
- Topic: Installing LOVE on Debian
- Replies: 5
- Views: 6285
Re: Installing LOVE on Debian
Yeah, debian stable is kind of.. old that way. There is an sdl2 package in the backports repository, but luajit's only in testing and unstable. You could try compiling them from source. EDIT: Oops Okay, so thanks, I didn't know that backports was even a thing. So that gets sdl2. The main thing stil...
- Sat Aug 23, 2014 4:46 pm
- Forum: Support and Development
- Topic: Installing LOVE on Debian
- Replies: 5
- Views: 6285
Re: Installing LOVE on Debian
I tried getting LuaJIT, and it required the libc. apt-get -f install just removes the installed package because that's the only solution it can find. The main problem I'm having is upgrading my libc to 2.15 or more.
EDIT: oh yeah I couldn't find sdl2, either.
EDIT: oh yeah I couldn't find sdl2, either.
- Fri Aug 22, 2014 11:52 pm
- Forum: Support and Development
- Topic: Installing LOVE on Debian
- Replies: 5
- Views: 6285
Installing LOVE on Debian
Hello, I've been having some trouble getting love to install on my PC. I recently (~1 month) switched to Debian as my full-time OS, and now that Ludum Dare is starting I decided to reinstall LOVE. I can't get it to work though :( I downloaded the amd64(my arch) debs, and I tried to install them. Thi...