Search found 9 matches
- Fri Feb 14, 2014 9:29 pm
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Re: Raycasting demo :D
Someone else has already attempted to do it, it was not of my own work. If you want to find a way to implement images onto the walls, go ahead, but this was meant to just demonstrate the powers of raycasting in love2D
- Fri Feb 14, 2014 9:28 pm
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Re: Raycasting demo :D
Someone else did it, if you want to
- Thu Feb 13, 2014 4:19 pm
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
SUBJECTZ
Yeah, included your version :3 I tried a textured walls version, it was extremely laggy on my end and I don't think I'll be implementing it. Entities facing the player is something I was working on, but I'm leaving it to everyone else to work on it :P Almost done with the map system and a custom fil...
- Sat Feb 08, 2014 7:17 am
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Website's online and new edit!
Bump - Made a new map system (Explanation next update) for making custom maps. Added in a little crosshair thingy. Also, website's online and as soon as I can get FTP working, I will begin working on a microsite for this project!
- Fri Feb 07, 2014 4:02 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1179048
Re: Avatars: OBEY!
You all are evil. I spent a week on the forum trying to find why everyone had OBEY on their avatar.
- Fri Feb 07, 2014 1:24 am
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Re: Raycasting demo :D
I've never considered a license, I don't know how to use them at all.
The code's open source on my website, posted above, but it's offline right now and will be back up tomorrow!
The code's open source on my website, posted above, but it's offline right now and will be back up tomorrow!
- Thu Feb 06, 2014 10:24 pm
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Re: Raycasting demo :D
Thanks for the feedback - and I changed topic name.
I can't accept the FoV vision because I'm running some different code I'm working on, but if you would like to, you can keep that as your own project
I can't accept the FoV vision because I'm running some different code I'm working on, but if you would like to, you can keep that as your own project
- Thu Feb 06, 2014 6:59 am
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Thanks!
I was already working on it and couldn't figure out how to do it properly, hope you don't mind me publishing this :P EDIT - I also noticed it's not fullscreen. I don't know if you took that out or I forgot to revert change :D EDIT - I saw what I messed up XD - my code was basically the same except m...
- Thu Feb 06, 2014 5:50 am
- Forum: Libraries and Tools
- Topic: Raycasting demo :D
- Replies: 16
- Views: 6684
Raycasting demo :D
So I was bored one day and was going to make a port of a raycasting demo / proof of concept, but someone else already did it and I'm currently taking it up and making it a bit better. Currently there aren't much changes but I will be updating it as soon as I get new versions out. If you want to test...