Search found 8 matches

by Theopholis
Wed Jan 22, 2014 1:25 am
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

Alright, here's an updated version with a working z axis (just full blocks). isoEditor.0.2.love No readme included this time, so read this first. 1 or 2 two switch between block types, 0 to delete. You can't add layers right now, so use Ctrl N to draw a map with the number you want, and carve out th...
by Theopholis
Sun Jan 19, 2014 10:59 pm
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

Haha, it seems like we think alike ArchAngel075! I worked on some art and music for a game that never got off the ground two or so years ago (we couldn't figure out exactly what we were making, or even what we wanted to make and lost motivation). I came up with this idea for an interface back then. ...
by Theopholis
Sun Jan 19, 2014 6:29 pm
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

An upcoming features list...hmm...I'm just kind of making stuff up as I go. Well, today I plan on adding a proper Z layer to the data structure. Right now the tiles are stored in a map[y][x].variousDataThings matrix, and I'm going to make it map[z][y][x].variousDataThings, which will allow for multi...
by Theopholis
Sun Jan 19, 2014 7:32 am
Forum: Libraries and Tools
Topic: Ink/Cloud effect with shader
Replies: 1
Views: 1991

Re: Ink/Cloud effect with shader

Hey, that's pretty cool. The motion looks very realistic.

Well done :)
by Theopholis
Sun Jan 19, 2014 6:13 am
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

@ArchAngel075 It would be pretty cool to see people using something that I made someday. At this point it wouldn't be too useful of course. I think I've more or less cleared out all the bugs mentioned above by now, other than a few issues with the mouse input affecting the camera and height control ...
by Theopholis
Sat Jan 18, 2014 9:24 pm
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

You're right, the height changing does not seem to be adjusting for the zoom level. I'll fix that! To be honest, the height changes were just something I threw in to see what I could do, and to help me determine how I should structure the map data, when a tile could have multiple variables needed in...
by Theopholis
Fri Jan 17, 2014 7:37 pm
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Re: Theopholis' Isometric Tile Editor/One day a game

Ahhhhh. I knew it. I figured, "I need support with the development of a project to make a demo", and then just took a shot in the dark. Thanks for letting me know! I'll see if I can move this...

Edit: Moved! Thank you to the mod who did it :)
by Theopholis
Fri Jan 17, 2014 10:19 am
Forum: Libraries and Tools
Topic: Theopholis' Isometric Tile Editor/One day a game
Replies: 12
Views: 7090

Theopholis' Isometric Tile Editor/One day a game

Hello! I'm new to both LÖVE and Lua, these forums, and programming of any kind; but after a couple of days with the docs open I managed to put this together. Note: Get the Latest Version Here isoEditor.love Surprise! It's yet another Isometric Tile Editor! I'm sure you guys have seen plenty of these...