Search found 104 matches
- Sun Feb 07, 2016 8:36 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 628669
Re: Love.js - A Direct Emscripten Port
That is awesome! Great job! If I could, I would star your repo a thousand times.
- Sun Jan 03, 2016 6:54 am
- Forum: Libraries and Tools
- Topic: [Lib] SUIT - Simple User Interface Toolkit
- Replies: 82
- Views: 112578
Re: [Lib] SUIT - Simple User Interface Toolkit
Seems pretty good, I like it! API is pretty clean. :-)
- Sun Jan 03, 2016 6:54 am
- Forum: Support and Development
- Topic: Making an apk
- Replies: 8
- Views: 4409
Re: Making an apk
The LÖVE android app tries to load files from sdcard/lovegame - if this folder or a main.lua file doesn't exist, it will default to the no game screen.
The files in the lovegame folder should be your uncompressed game (so main.lua, etc...).
The files in the lovegame folder should be your uncompressed game (so main.lua, etc...).
- Sun Jan 03, 2016 6:49 am
- Forum: General
- Topic: What is your background?
- Replies: 21
- Views: 15077
Re: What is your background?
I'm Brazilian too, and I wish I could work with game design where I live, but it's hard. I've become part of an online group of game developers, but it's currently not paid. Do you guys know of any company here in Brazil that is actually good for game developers? Tapps is pretty good (and they are ...
- Sun Jan 03, 2016 6:33 am
- Forum: General
- Topic: Ideas to setup Lua, LuaRocks and LÖVE on Windows
- Replies: 1
- Views: 3192
Re: Ideas to setup Lua, LuaRocks and LÖVE on Windows
With Atom, in your case, I would do this: - Install LuaForWindows - Install Luacheck (can be installed via LuaRocks). - Install Atom with the following extensions: Script, love-atom, linter-luacheck - Add something like lume-lurker to you LÖVE game - Run your game from console (I find it more practi...
- Wed Dec 30, 2015 8:34 pm
- Forum: General
- Topic: What is your background?
- Replies: 21
- Views: 15077
Re: What is your background?
- Studied arts up until 2007 - Started and gave up on a bachelors on literature (2008-2010) - Got a degree for graphic design (2011-2013) - Worked as an illustrator, studied abroad (2014) - Gave up on art completely, decided to go back to making games, as I used to when I was 11 or so. - Studied pro...
- Wed Dec 30, 2015 4:51 pm
- Forum: Ports
- Topic: Motor2D - Löve2D for the Web with Emscripten
- Replies: 20
- Views: 27669
Re: Motor2D - Löve2D for the Web with Emscripten
That is pretty impressive progress! Great job! Have you tried contacting the Mozilla devs for the audio/gamepad issues? They were really helpful in porting Godot to Emscripten (can't remember the exact dev that helped but I can look it up if you want). I'm on 0.10.0 but I just might try using this w...
- Tue Dec 22, 2015 10:03 pm
- Forum: General
- Topic: Lua vs Java?
- Replies: 20
- Views: 18746
Re: Lua vs Java?
You just write about Lua, do you know the Java scope? I know most of the lua libraries and i have used a lot of them over the past 10 years. But for business software (not games) it's very uncommon. I would say it's rarely used. Rarely used has no relation with being a "throw-away" tool. ...
- Mon Dec 21, 2015 3:02 am
- Forum: General
- Topic: Lua vs Java?
- Replies: 20
- Views: 18746
Re: Lua vs Java?
I'd like to reiterate that programming languages are just tools and that one should use the best for the job (including ecosystem, familiarity, features, et al...). Lua is [...] more use and throw away. I couldn't disagree more. We have a growing codebase of tools and components, developed over the ...
- Wed Dec 16, 2015 10:04 pm
- Forum: General
- Topic: Lua vs Java?
- Replies: 20
- Views: 18746
Re: Lua vs Java?
There is no harm in learning as much as possible.That said, I myself am unlikely to learn java in depth because I dislike it and I have no need for it at work. I use Lua ostensibly though, since our games are currently made with Corona. (I would rather use love though) Programming languages are simp...