Search found 5 matches
- Thu Dec 22, 2016 11:57 pm
- Forum: General
- Topic: Help with love2d/lua classes!
- Replies: 7
- Views: 6237
Re: Help with love2d/lua classes!
As someone who comes from Java land, I'm always interested in OOP implementations for Lua. I've used Middleclass in the past and it's worked beautifully! I recommend Middleclass because it offers basic OOP like constructor chaining, class inheritance, etc. but also some more advanced features like m...
- Tue May 24, 2016 4:18 pm
- Forum: General
- Topic: What's obey?
- Replies: 18
- Views: 11824
Re: What's obey?
i want to get off mr obey's wild ride
- Sun Aug 09, 2015 7:15 pm
- Forum: Libraries and Tools
- Topic: ChanceLua - Random ____ generator in pure Lua!
- Replies: 7
- Views: 7002
Re: ChanceLua - Random ____ generator in pure Lua!
Thanks for the advice, I've added a license.bakpakin wrote:Without a license, people will be less inclined to use your code.
- Thu Aug 06, 2015 12:56 pm
- Forum: Libraries and Tools
- Topic: ChanceLua - Random ____ generator in pure Lua!
- Replies: 7
- Views: 7002
ChanceLua - Random ____ generator in pure Lua!
Howdy! I want to share with everyone ChanceLua: https://github.com/edwinhollen/ChanceLua This is my random (almost) everything generator written in pure Lua. It does simple things, like generate random numbers, pick an item from a list, get a random boolean given likelihood; but it also does more co...
- Mon Aug 03, 2015 8:12 pm
- Forum: Support and Development
- Topic: Love2d won't build with Sublime Text 3
- Replies: 5
- Views: 7190
Re: Love2d won't build with Sublime Text 3
Add the following at the top of your main.lua file:adrix89 wrote:Is there any way to get the love console to work?
Any build systems I try does not have the console even if I have it in the config file set.
Code: Select all
io.stdout:setvbuf("no")