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- Fri Jan 03, 2014 6:28 am
- Forum: General
- Topic: Help with Collision Detection/Movement on Moving Platforms
- Replies: 0
- Views: 1567
Help with Collision Detection/Movement on Moving Platforms
With the aid of Hardon Collider , I've been making a physics engine for a game I'm working on, wherein the world consists of various polygons that the player can walk on. Using Hardon Collider's escape vector , or whatever you call it (the dx and dy in the onCollide function) and some algebra, I've ...