Search found 4 matches
- Tue Jan 14, 2014 5:42 am
- Forum: Support and Development
- Topic: filesyststem isDirectory works in source, but not in .love
- Replies: 7
- Views: 2640
Re: filesyststem isDirectory works in source, but not in .lo
Oh, I didn't know that about zip files. That explains some of the oddness I was seeing. Thanks!
- Sun Jan 12, 2014 1:52 am
- Forum: Support and Development
- Topic: filesyststem isDirectory works in source, but not in .love
- Replies: 7
- Views: 2640
Re: filesyststem isDirectory works in source, but not in .lo
Oh, you know what? It's because I'm running linux in a VM, and mounting folders from the host OS (windows) and drive (NTFS). So the underlying file system is case sensitive, but the OS doesn't think it is... maybe? I got some strange behaviour when I tried to rename it to the same thing with a diffe...
- Sun Jan 12, 2014 1:19 am
- Forum: Support and Development
- Topic: filesyststem isDirectory works in source, but not in .love
- Replies: 7
- Views: 2640
Re: filesyststem isDirectory works in source, but not in .lo
Does the path string in your isDirectory call match the case of the real path inside the .love (e.g. "Myfolder" vs "myfolder")? That was it. Part of the string was "testMap", but the real path was "testmap". I'm uncertain why this worked on linux (which is ca...
- Tue Jan 07, 2014 6:06 am
- Forum: Support and Development
- Topic: filesyststem isDirectory works in source, but not in .love
- Replies: 7
- Views: 2640
filesyststem isDirectory works in source, but not in .love
Hello, Hopefully this is just a n00b mistake someone will be able to clear up no sweat. When running my game with ' love . ' in the root directory works just fine. However, when I create the .love file and try to run that I'm finding that the line ' love.filesystem.isDirectory(path) ' is now returni...