Search found 546 matches

by dusoft
Wed Jun 26, 2024 3:13 pm
Forum: General
Topic: Hesitate to come back on Love2D
Replies: 4
Views: 83

Re: Hesitate to come back on Love2D

If OOP is the only sticking point for LOVE, there's plenty of class libraries out there. I like this one, but there are many more: https://github.com/rxi/classic Also see other options: https://github.com/love2d-community/awesome-love2d?tab=readme-ov-file#oo Flexibility of Lua means you can just cr...
by dusoft
Sun Jun 23, 2024 1:05 pm
Forum: Games and Creations
Topic: Isometric game with physics
Replies: 3
Views: 266

Re: Isometric game with physics

Nice. If my demo was at this level, I would be happy :-)

I think you just need some story to add (with continuous missions).
by dusoft
Sun Jun 23, 2024 9:24 am
Forum: Support and Development
Topic: RTS style game, clicking with translate camara movement
Replies: 5
Views: 328

Re: RTS style game, clicking with translate camara movement

Using Transform objects can be very useful indeed, because they provide two key functions: transformPoint and inverseTransformPoint . Indeed my cam11 library is entirely based on a Transform object. This thread may be useful in understanding how to use Transform objects and the transformPoint and i...
by dusoft
Sat Jun 22, 2024 10:28 pm
Forum: Libraries and Tools
Topic: Player Movement - Pythagorean formula - 8 directions
Replies: 4
Views: 2524

Re: Player Movement - Pythagorean formula - 8 directions

I was following a space invaders tutorial on youtube (just started learning Lua) and deciding to play around instead of following it You can move in 8 different directions using the arrow keys, you can sprint using the Z key and shoot using the X key (only upwards) I used pythagorean formula to get...
by dusoft
Sat Jun 22, 2024 10:11 pm
Forum: Support and Development
Topic: speed
Replies: 47
Views: 1882

Re: speed

It is much more difficult, @UnixRoot is right. In what (existing) language are you going to write it, anyway?
by dusoft
Wed Jun 19, 2024 10:34 am
Forum: Support and Development
Topic: speed
Replies: 47
Views: 1882

Re: speed

OK, when you decide on using LOVE (with Lua), get back to us.
by dusoft
Thu Jun 13, 2024 7:58 pm
Forum: Games and Creations
Topic: UnsFuck Engine - Object-oriented platformer engine, with slopes too!
Replies: 4
Views: 398

Re: UnsFuck Engine - Object-oriented platformer engine, with slopes too!

It works now.

Maybe the name could be more friendly.
by dusoft
Thu Jun 13, 2024 8:27 am
Forum: General
Topic: Mocking Love?
Replies: 1
Views: 212

Re: Mocking Love?

Nothing that I know of. You can override love modules to make something similar.