Ah, worked like a charm thanks!DelishusCake wrote:Try setting a path instead:Code: Select all
{ "path": "C:\\Program Files (x86)\\LOVE", "selector": "source.lua", "shell": true, "cmd": ["love", "$file_path"] }
Search found 4 matches
- Thu Dec 19, 2013 6:18 am
- Forum: Support and Development
- Topic: LOVE 0.9.0 not doing anything on build?
- Replies: 8
- Views: 5569
Re: LOVE 0.9.0 not doing anything on build?
- Wed Dec 18, 2013 8:20 pm
- Forum: Support and Development
- Topic: LOVE 0.9.0 not doing anything on build?
- Replies: 8
- Views: 5569
Re: LOVE 0.9.0 not doing anything on build?
szensk wrote:try escape quotes?
"cmd": ["\"C:\\Program Files (x86)\\LOVE\\love.exe\"", "$file_path"]
Code: Select all
The filename, directory name, or volume label syntax is incorrect.
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- Wed Dec 18, 2013 6:21 pm
- Forum: Support and Development
- Topic: LOVE 0.9.0 not doing anything on build?
- Replies: 8
- Views: 5569
Re: LOVE 0.9.0 not doing anything on build?
try { "selector": "source.lua", "shell": true, "cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"] } Hmm, with that it now gives me an error as follows: 'C:\Program' is not recognized as an internal or external command, operab...
- Wed Dec 18, 2013 8:12 am
- Forum: Support and Development
- Topic: LOVE 0.9.0 not doing anything on build?
- Replies: 8
- Views: 5569
LOVE 0.9.0 not doing anything on build?
I just installed 0.9.0 and now when I try to launch my game through Sublime Text 2, nothing happens. It opens a process of Love however no window as was intended. Any ideas as to why this happened? If its needed here is the build code: { "selector": "source.lua", "cmd":...