Search found 4 matches

by BoltReel
Thu Dec 19, 2013 6:18 am
Forum: Support and Development
Topic: LOVE 0.9.0 not doing anything on build?
Replies: 8
Views: 5569

Re: LOVE 0.9.0 not doing anything on build?

DelishusCake wrote:Try setting a path instead:

Code: Select all

{
    "path": "C:\\Program Files (x86)\\LOVE",
    "selector": "source.lua",
    "shell": true,
    "cmd": ["love", "$file_path"]
}
Ah, worked like a charm thanks!
by BoltReel
Wed Dec 18, 2013 8:20 pm
Forum: Support and Development
Topic: LOVE 0.9.0 not doing anything on build?
Replies: 8
Views: 5569

Re: LOVE 0.9.0 not doing anything on build?

szensk wrote:try escape quotes?
"cmd": ["\"C:\\Program Files (x86)\\LOVE\\love.exe\"", "$file_path"]

Code: Select all

The filename, directory name, or volume label syntax is incorrect.
[Finished in 0.0s with exit code 1]
:cry:
by BoltReel
Wed Dec 18, 2013 6:21 pm
Forum: Support and Development
Topic: LOVE 0.9.0 not doing anything on build?
Replies: 8
Views: 5569

Re: LOVE 0.9.0 not doing anything on build?

try { "selector": "source.lua", "shell": true, "cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"] } Hmm, with that it now gives me an error as follows: 'C:\Program' is not recognized as an internal or external command, operab...
by BoltReel
Wed Dec 18, 2013 8:12 am
Forum: Support and Development
Topic: LOVE 0.9.0 not doing anything on build?
Replies: 8
Views: 5569

LOVE 0.9.0 not doing anything on build?

I just installed 0.9.0 and now when I try to launch my game through Sublime Text 2, nothing happens. It opens a process of Love however no window as was intended. Any ideas as to why this happened? If its needed here is the build code: { "selector": "source.lua", "cmd":...