Ah glad to be of service. Can and will be waiting for the next update.
Why not make a custom token character font thing and use that? I can help if you would like that.
Search found 9 matches
- Mon Aug 03, 2015 2:26 am
- Forum: Games and Creations
- Topic: Neon Spectre – cyberpunk hacker roguelite
- Replies: 13
- Views: 9169
- Sun Aug 02, 2015 12:36 am
- Forum: Games and Creations
- Topic: Neon Spectre – cyberpunk hacker roguelite
- Replies: 13
- Views: 9169
Re: Neon Spectre – cyberpunk hacker roguelite
Nirpick time. - The tutorials are ordered bottom to top. A bit confusing when im one of the tards that chooses the highest most thing first. - I know i drool from my mouth a little but that tutorial was a little bit more than lost me, it dropped me in the woods with the complete collection of Berens...
- Sun Oct 20, 2013 1:00 am
- Forum: Games and Creations
- Topic: So I tried making a ski-free clone for a project.
- Replies: 8
- Views: 4849
So I tried making a ski-free clone for a project.
It kinda fell threw and I got lazy so all I completed was this: http://i.imgur.com/73n60Uk.png Then I got lazy and determined that was good enough to impress the teacher. Here at nnptc we don't care about how good the quality of work is. As long as you show you put effort into it. And since all he e...
- Fri Oct 18, 2013 2:25 am
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Re: Trying out 0.9.0 gamepad API.
Hey I don't want to start a new thread so i'll ask this here. If I want to use the left stick of my xbox controller to move a circle around the screen. How would I get that the stick is being moved and in what direction?
- Thu Oct 17, 2013 1:32 am
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Re: Trying out 0.9.0 gamepad API.
Yeah everything works fine now.
This is fun.
This is fun.
- Thu Oct 17, 2013 12:47 am
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Re: Trying out 0.9.0 gamepad API.
Thanks. I new they were old builds but I wasn't aware of any newer ones.
- Wed Oct 16, 2013 2:59 pm
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Re: Trying out 0.9.0 gamepad API.
yeah it does have a capitol J in the code. it still returns that error though.
Code: Select all
joysticks = love.joystick.getJoysticks()
- Wed Oct 16, 2013 10:04 am
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Re: Trying out 0.9.0 gamepad API.
Awesome now if I can just figure out why it's saying:
Code: Select all
attempt to get call field 'getjoysticks' (a nil value)
- Wed Oct 16, 2013 2:48 am
- Forum: Support and Development
- Topic: Trying out 0.9.0 gamepad API.
- Replies: 9
- Views: 7897
Trying out 0.9.0 gamepad API.
It may be from drowsiness but I can't seem to figure out how to use the new gamepad API. I am trying to see if one of the d-pad buttons is pushed down using this: http://www.love2d.org/wiki/Joystick:isGamepadDown but I don't think I'm putting the right code in. if love.joystick:isGamepadDown("d...