Search found 7 matches
- Tue May 20, 2014 6:23 pm
- Forum: Games and Creations
- Topic: Snake Fortr-hissss - A game for Bacon Game Jam 08
- Replies: 1
- Views: 1514
Snake Fortr-hissss - A game for Bacon Game Jam 08
A snake clone with a twist! Theme for Bacon Game Jam 07 was "Hungry", and I was kind of strapped for ideas going in. I was happy with the result. I'm not sure if this will run on the newest version of Love2D. It was written a couple of months ago. The good news is I have some downloads alr...
- Tue May 20, 2014 6:20 pm
- Forum: Games and Creations
- Topic: A platformer for Bacon Game Jam 06
- Replies: 0
- Views: 1392
A platformer for Bacon Game Jam 06
This was made over a year ago I think. I thought I posted it, but checking my posts it seems I didn't. Since it was made over a year ago, it's not compatible with the current love2d version (I think). The good news is there are some downloads set up for Windows. You can check it out here: https://ba...
- Sat Mar 22, 2014 9:51 pm
- Forum: Support and Development
- Topic: Mac 10.9 love.graphics.setMode() issue
- Replies: 2
- Views: 1493
Re: Mac 10.9 love.graphics.setMode() issue
LÖVE 0.9 doesn't have love.graphics.setMode anymore, the function got moved to the (new as of 0.9.0) [wiki]love.window[/wiki] module as [wiki]love.window.setMode[/wiki], and its arguments changed slightly. It sounds like you're running LÖVE 0.8.0 on Windows and 0.9.0 on OS X. The best solution woul...
- Fri Mar 21, 2014 8:02 pm
- Forum: Support and Development
- Topic: Mac 10.9 love.graphics.setMode() issue
- Replies: 2
- Views: 1493
Mac 10.9 love.graphics.setMode() issue
This is actually a problem that popped up some months ago during the last BaconGameJam, but I don't think I ever posted about it. Basically, if I run the folder on my mac, I get a "attempted to call field 'setMode' (a nil value)". The function in question is: function init() love.graphics....
- Mon Oct 28, 2013 5:47 pm
- Forum: Support and Development
- Topic: Creating a mac .app
- Replies: 1
- Views: 975
Creating a mac .app
I'm having the absolute worst time making a .app of my game. I put the .love file in Content/Resources/, and I appear to be having some issues with editing the plist. My game is called SomethingSomethingRainbows. So I put SomethingSomethingRainbows.love in Content/Resources/, and name the love.app S...
- Wed Oct 09, 2013 8:29 pm
- Forum: Support and Development
- Topic: love.app won't run on OS X 10.8.5
- Replies: 2
- Views: 1619
Re: love.app won't run on OS X 10.8.5
It's possible the application (or the permissions of the files in the application) got corrupted when you downloaded or unzipped it. Can you try re-downloading? If that doesn't work, try this version: https://dl.dropboxusercontent.com/u/4214717/love-osx-mavericks-fixed.zip Just before seeing this p...
- Wed Oct 09, 2013 8:22 pm
- Forum: Support and Development
- Topic: love.app won't run on OS X 10.8.5
- Replies: 2
- Views: 1619
love.app won't run on OS X 10.8.5
Hello, I just downloaded the love.app off the main page, and I'm rather disappointed to be presented with the following error: dyld: Library not loaded: @executable_path/../Frameworks/mpg123.framework/mpg123 Referenced from: /Applications/love.app/Contents/MacOS/love Reason: no suitable image found....